Welcome back in the nick of time,
Garen Liborian. [img]smilies/smile.gif[/img]
No problem with any of the confusion! This is all part of interactive gaming. [img]smilies/smile.gif[/img]
Deorlin,
Please see my PM for full details about our first night's camp. The pursuers are in the forest glade when Pio's whargs attack them. That means they must group after the attack and some of them go off in search of your character. We are not by the river.
And there are several other confusions to sort out, so you're not alone!
Everyone in the game,
I'll copy here the important characteristic of this game in the initial description:
Quote:
However, these are no ordinary horse thieves; the story provides yet another example of the dark times that are come upon Rohan in the years just before The War of the Ring.
As a chase, the purpose of the story is simple: to recover the horses, deal the thieves a resounding defeat, and return with the animals to The White Horse. It is possible this aim could be itself defeated. And there will be deaths along the way.
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There are no guarantees that any of the stolen horses will be recovered. There are no guarantees that any of the characters (except for Ćlfritha, who will shortly join a currently ongoing game, where she could well die) will survive, in either group of thieves or pursuers.
Please see the discussion about the difficulty of using your nick for gaming in the rules in the Golden Hall. This is why I had asked you, Deorlin, if you were sure you wanted to use your nick for the character in this game.
This game is not a 'time travel' game of 'what would have happened if'. It follows the chronology and events faithfully of the Third Age. This means that nothing can happen which will give any character any knowledge which would have changed the direction of events in LOTR. We will experience the beginning of the dark times which come upon Rohan, but nothing which would alert Theodon to Saurman's treachery or Grima's falsehood or the rise of Sauron. If we do learn anything specific (as opposed to vague, general unease), we will pretty much be toast, folks.
Bethberry
[ January 06, 2003: Message edited by: Bethberry ]