I'm back!
Still a little tired, but ready to start this game really moving.
Ruhnians:
About the "catch." I think that you have said plenty about it as of now. Consult your leaders about the matter. Ruhn has no single chieftain, but a council of wise, religious elders who believe in the spirits of the sea. The council will decide to save the catch for a special feast, held in honor of their gods.
Arvedui III: Now you can post about finding food in your "quarters."
No direct contact between Ruhnians and catch, please!!
Dwarves: Now is the time to learn a little about one another and forge friendships that will become important later in the mission. You should try to befriend one or two other dwarves, which would happen naturally on such a journey. Use Bali as an example: he is good friends with Eruantalon and Durin. But Dwalin could use a good pal -
After the dwarven party posts a bit more, I will get us to Laketown.