Orofaniel - Please disregard my PM. I was in a rush, and, once again, my thoughts were unorganized. If the part of a Haradrim captain of the main forces is what you still wish to play, I will be getting back to you on your bio shortly.
The Perky Ent - I find your character a very interesting one, and the history is extremely well done. But, I think a little more is needed to describe both your character's appearance and personality, with more needed the latter. Also, as always, I remind you to review it and be nitpicky!
Hama Of The Riddermark - I think more is needed for your character's personality as well. I'd like a little more of an idea what Lσmarandil is like. And concerning your first post: I ask you to go back and read my first post, as yours contradicts a good bit of what went on in mine. I like the orc dialogue, but...well, you'll see what I mean. Also, we would not be taking word to Thranduil.
Here, for the reference of those constructing on reviewing bios:
Outline of game:
- Army prepares to march from Dol Guldur (day 1)
- Mirkwood scouts discover army (day 1), and, as it begins to march toward Lorien, they decide to follow (day 2 3)
- Lorien envoy is on their way to the Woodmen (days 1 3), a good ways outside Lorien on day 1
- Envoy crosses path of army (the two are heading in opposite directions, and it is hard to avoid a large army), and are captured (day 3)
- Small force breaks off to take the captives back to Dol Guldur (day 3)
- Mirkwood scouts, following, are able to ambush (night day 3) this force and rescue the captives
- The scouts learn of the plans: a special force will attack from another direction and assault Caras Galadon (day 4)
- The elven party races back to Lorien from the north at the greatest possible speed the trolls slow the baddies down (days 4 7)
- When they arrive (night day 9), the battle is about to begin:
When the army reaches the Anduin around mid-day on the 9th day, they stop to put up the floating bridges. They plan to begin the attack soon after dawn the next day. The Mirkwood scouts + Lorien envoy reach the borders of Lorien a little before dusk, and reach Caras Galadon soon after dusk. A council of war then follows during the night.
- The plan of the special force is foiled, and the entire army retreats (day 11)
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Timeframes:
Time Periods (for a basic idea of the order of things):
Mikwood scout party scouts out and follows army (days 1 3)
Envoy captured a party splits off to take captives back to Dol Guldur (day 3)
Envoy rescued Plans of evil forces made clear (night of day 3 day 4)
Race back to Lorien (days 4 7)
Defenders warned/inner defenders rescued from surprise attack (night of day 7 day 8)
Lorien front lines hold off main force (day 9)
Enemy held Retreat (day 11)
Kransha - All that you said sounds good, but I will read your edited bio over. Thanks for the changes!
And thanks to all, especially the submitters of bios that I am so pestering!
-Durelin