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Old 08-05-2004, 10:12 PM   #14
piosenniel
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Here is the Game Proposal Form to date:

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Mirkwood End Game RPG --- Thalionyulma

HISTORICAL BACKGROUND:

The War of the Ring begins in 3018 Third Age.

At the time of this game, the Necromancer, Sauron, is no longer in Dol Guldur – he was driven out in 2941 Third Age, the same year that Smaug was killed.

Three Nazgul retook Dol Guldur in 2951 Third Age. Armies from Dol Guldur attacked Lorien and the Woodland Realm during the War of the Ring. Dol Guldur was finally torn down after the fall of Sauron when Celeborn took it and Galadriel threw down its wall and cleansed its pits

~*~

From Gilthalion’s introduction to the original game:

The story for this game begins several years before the War of the Ring. The characters will not be aware of the events surrounding that war, since they have not happened yet! Nevertheless, some of the characters from LORD OF THE RINGS are alive and active at the time, so the characters might meet one by chance.

Mirkwood in these days is largely inhabited by the Silvan Elves. There may be some men on the northwest fringes near the valley of the northern Anduin. The Elves of the Golden Wood are far away and have not been seen in many, many years by their distant relatives in the Woodland Realm of Thranduil. The great forest has become unwholesome in many places, especially in the south. Dol Goldur is there, and the Necromancer has been vanquished. Yet, the evil place stands and has been left unguarded since that day...

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BASIC STORYLINE:

A small group journeys from Thranduil's Realm towards Dol Guldor, in hopes of uncovering the dark events happening in the mighty forest once known as Greenwood the Great. Men and other dark creatures have been invading the Realm, bringing disturbing news. Elven abodes have been raided, inhabitants killed or captured for unknown purpose. Each event getting closer and closer to the quiet Woodland realm. An assasination attempt had been thwarted, puzzling clues gathered. The group must uncover the origin of these events and its evil intent before darkness engulfs the Woodland Realm.

The small group now draws nearer Dol Guldor, but each path that brings them closer, brings them closer to danger they've never expected. Another group unexpectedly is captured and also is headed unwittingly to the same destination. And unkown to all, an army gathers at the foot of Dol Guldor - an army intent on one thing. The destruction of Thranduil's Realm, preventing any assistance to their kin in the West.

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PURPOSE OF THE STORY:

Uncover the mystery of the events happening all over Mirkwood. Discover the truth within Dol Goldur, and journey back to Thranduil to warn the Woodland Realm of the dangers that lie ahead.

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STARTING LOCATION: Near the foothills of Dol Guldor

LIKELY DESTINATION: The main destination is to penetrate Dol Guldor's defenses and enter the dark hill. Final destination is to get the information back to Thranduil.

WE WILL KNOW THE GAME IS DONE WHEN:

Once the truth has been discovered and news delivered to Thranduil & a warning sent to Lorien, the story has ended. The army's powerful characters being eliminated, its purpose temporarily thwarted, then the game is resolved.

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TIME FRAME:

The year is 3014 T.A. - four years before the War of the Ring.

The storyline or plot for the story requires: 4 months gametime - (Afterlithe(July) through Winterfilth(October)

This game requires a time commitment of: 3 MONTHS (12 WEEKS) from me, the game owner, and from the major players.

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TIME LINE:

Afterlithe (July) - The story begins near the foothills of Dol Guldor – 2 weeks real time in play
  • within a week Rudhchamion's group discover Muru, as she attacks Taralphiel, in an attempt to capture the young maiden
  • the group discovers the Wargriders raiding party
  • dark elf discover Warzgarz's patrol whic leads them near the Orc encampent ( are delayed in deciding to head back to Thranduil or continue)
  • Rudhchamion decides to continue on, planning to enter the fortress of Dol Guldor after Khelek discovers the hidden path
  • The group encounters an ALLY
~*~

August (Wedmath)4 weeks real time in play
  • A near capture by a group of orcs, 1 enemy escapes
  • several cavern entrances are discovered, a decision is made after some time
  • stumbles upon a great spiders lair
  • forced to backtrack and choose another cavern
  • discover the presence of prisoners, noted the near mindless state of each
  • they discover & follow a group of hooded figures leading a small group of what looks like male and female elves & witness to their horror, how the prisoners, human & elven are "bent"
~*~

September (Halimath) - 4 weeks real time in play
  • they catch a glimpse of another group, and 1 who is familiar to Taralphiel
  • Encounters Muru & her minions... Muru is slain (vanquished), but for a price 1 companion is badly wounded
  • after hiding & resting for some days, the group continues as they decide a rescue
  • by another path they come closer to Eriador's prison and a rescue is made
  • more tales unfold by Eriador and another freed prisoner
  • patrol is tightened, the group is forced to use another path
  • they learn of the Nazgul inside
  • the group decides to head back to Thranduil

October (Winterfilth) - 2 weeks real time in play
  • they are met by Warzgarz's troops, Rhud recognizes the orc captain as at his people's slaying, a fierce fight ensues & barely escapes
  • are assisted by Lar & Rin back to the Thranduil's Realm, passing through nearly the eaves of Leog Ninglorin/Gladden Fields
  • Thranduil is told all of what the group has seen & witnessed, Laryelion bids the King's permission leave to give warning to Lorien

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DEDICATED CHARACTERS/PLAYERS

Thalionyulma's characters:

1.) NAME: Rûdhchamion

AGE: approx. 3,000 yrs.

RACE: Silvan Elf

GENDER: Male

WEAPONS: Hunting bow & arrows, jewelled hunting knife (a gift from his sister- deceased)

APPEARANCE: Tall, with long dark raven-black hair, usually untied; grey-eyed; Garbed in green & brown leather hunting attire, aiding him to blend in the forest surroundings


PERSONALITY/STRENGTHS/WEAKNESSES: Rûdhchamion is a solitary being, quiet and easily content wandering & hunting in the woods. Has easy rapport with animals in the woods, and can communicate with most of them. He is an experienced fighter, possessing both excellent hunting and scouting skills. His thirst for vengeance blinds him at times, making him insensitive to those who try to get close to him. Although slow to anger, his temper sometimes gets the best of him, once it is triggered.

HISTORY:
The Dark Elf came from a nomadic group of elves who refused to be ruled by any king. He had been trained by his father to scout during the War of the Last Alliance at a very young age. Although he lived with his kin after the battle, roaming the eaves of the Great River, Anduin, they had lived last near the Gladden Fields (called Loeg Ningloron by Rûdhchamion's people). Two strangers were welcomed one day to rest awhile during one of their gatherings when his people was attacked by a group of orcs and men. His immediate family was killed, his twin sister Perennnauriel had died in his arms after being hit by a poisoned dart that was aimed at him. Only a handful had survived. The Dark Elf had devoted his days to hunting down his people's murderers. He had reached deep into Mirkwood, tracking down men he suspected would lead him to the murderers.

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Thalionyulma's post - Rudchamion ----- FIRST FOR GAME

The Dark Elf stirred slightly in the tree branch, hidden in the foliage of the leaves. The dawn was breaking in the horizon, streaks of gold and violet to red, splattered across the sky. From a distance, a faint sound of a bird's morning song started, then faded. These parts of the woods seemed darker and more somber. Not even a chirp could be heard for long.

The small group had been travelling for days. The two elves had come from Thranduil's Hall. One bidden by the Elvenking, the other because of a personal oath of vegeance. They had eventually stumbled upon the white wolf pup and a young human in their dangerous travel. They had reached the foot of Amon Lanc, now mostly known as Dol Guldur, a few days before. They had been unable to get closer as they avoided the orcs and patrolling parties of wargriders.

The Dark Elf took in his surroundings and sighed inwardly. He had never counted in doing the Elvenking's bidding, but it had served his purpose at that time. Because of mysterious raids and events in Mirkwood, Thranduil had had tightened his patrol in the Elven Realm. It had lead to the capture of the humans Rûdhchamion had been following, in hopes to finally get his revenge. Because of unexpected events, he had then met Anarya SilverBranch, who was biddened to follow the man upon his release. Of course Legolas, the Elvenking's son, knew the Dark Elf would follow the human. But he eventually left Anarya with Rûdhchamion to continue the quest. The human, Micanar, had lead them to the patrol of orcs, raising the suspicion something forboding was about.

He had unfortunately killed the man when they had fought. Which of course made things more complicated in reaching the rumored stronghold. Now a new enemy was making its presence known, haunting their human companion. Something ancient and dark that reeked of evil and decay.

Rûdhchamion stretched a bit, shaking himsel of the dark thoughts. He then lightly jumped to the ground soundlessly. His companions were still resting in the hidden alcove of the underbrush. He espied Taralphiel still sleeping soundly with an arm around Khelek's neck. The white wolf pup opened his eyes and lifted his head questioningly at the elf. Anarya was resting next to young human maiden, one hand still holding her bow.

Sleep lightly. I will scout a bit and forage. Keep alert. The Dark Elf silently communicated with the protective canine.

The pup whined softly.

I will not wander far and too long. He smiled assuringly, then walked towards the stream nearby.

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2.)NAME: Rinurion

AGE: approx. 1,000 yrs. old

RACE: Silvan Elf

GENDER: Male

WEAPONS: Longbow & arrows, short sword & dagger

APPEARANCE: Very tall; long dark brown hair, usually tied back; light grey eyes, nearly blue; clad in brown & dark green hunting attire common to the patrolly guard of Mirkwood.

PERSONALITY/STRENGTHS/WEAKNESSES:
Has good leadership skills, marking him as one of the captains of Thranduil's patrolling companies. Excels in hand to hand combat, and proficient in most woodland combat weapons, particularly with the longbow. He is very wary of those not of Mirkwood, and does not readily give his trust.

HISTORY:
Rinurion has always been of Mirkwood. Like his father before him, he serves the Elvenking unquestioningly. This elf has always had the honor to patrol with the King's son, Legolas.

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Thalionyulma’s post for Rinurion

The Party at the Elven King’s realm:

The breeze rustled the leaves above the branches over head. Rinurion looked up, still in deep thought. Alot had happened the past few weeks, and a growing uneasiness in him would not go away.

It had all began when his patrol with Legolas had intercepted a group of men. The ElvenKing had let one go, but a dark elf followed his trail. Anarya and Prince Legolas had gone as well to watch where the man headed to. Although Legolas had returned shortly, Anarya had continued the quest with the dark elf. No word had come back since then.

No, his uneasiness stemmed more from another elf. One who was one of them it seemed. But he had been unable to pursue his suspicions. He and three others were captured in the ElvenKing's territory by orcs. No one knew how they were able to enter the kingdom without detection. It had been another elf from Lorien that aided their rescue.

Deagon still lived and continued to join the patrols. Rinurion could do nothing more than watch closely.

Another elf appeared nearby, it was Laryelion of Lorien. He walked over to where Rinurion sat on a fallen bole.

"How went the patrol?" asked Laryelion.

"It has been quiet for some time, but who can say for how long?" came the answer.

"You watch him closely," Laryelion said quietly. Rinurion looked at the elf at that and wondered if he should share his uneasiness.

Gayahithwen carry a basket of berries from the woods. Several other elf maidens were with her. She espied the two and came over.

"Good day Rinurion! Everything is well, I hope?" The young elf maiden asked, smiling.

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Taralphiel's Characters

3.) NAME: Taralphiel

AGE: 22

RACE: Human

GENDER: Female

WEAPONS: Taralphiel has only a dagger in her boot. She has had little training on how to use it, with the exception of hunting for her own food.

APPEARANCE: Taralphiel is 5’ 7”, with waist length blonde hair and striking green eyes. She is dressed in simple riding gear, with sturdy boots and a long cape. Though with her long time in the Woods, her clothes have become very worn.

PERSONALITY/STRENGTHS/WEAKNESSES: Taralphiel has undergone a great change once leaving her home in Calembel. Once a rather bright and carefree young woman, she has learnt much of hardship. At first this brought her into a great depression, leaving her wondering if her choices were at all wise ones. But recently her companions have noted a great resolution and determination to save the one that she loves.

Taralphiel has no great skill in battle or strategy, often leaving her to be rescued by her Elven companions. However, she has begun to show a keener sense to the world of evil surrounding the woods, and it is unknown how this gift will effect her.

HISTORY: Taralphiel grew up in Calembel, a small town lying between Rohan and Gondor. She was betrothed to a local town leader, but instead chose to marry a young Rohirrim warrior by the name of Eriador. Leaving her town, they were separated when Eriador was called to a great duty. Now Taralphiel seeks him out, convinced that he is somewhere in Mirkwood…

SEE JOINT POST FOR CHARACTERS BELOW

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4.) NAME: Eriador

AGE: 27

RACE: Human (Rohan)

GENDER: Male

WEAPONS: When he is fully armed (and not captive.), Eriador carries two daggers on his belt, and a broadsword, made by his father. He is also proficient in the bow, but does not carry one, as he prefers his sword and closer combat.

APPEARANCE: Eriador is about 6 foot, with the characteristic features of a strong young man of Rohan. He keeps his shoulder length blonde hair, making his brown eyes more visible. But his face is younger and more boyish than the hardened warriors of the Eored, among these men is his father.

PERSONALITY/ STRENGTHS/ WEAKNESSES: Eriador is a young man that follows his heart. That is what lead him to Taralphiel is the first instance, and to Mirkwood in the second. He has a strong loyalty to his heritage, and forever values the strength of Rohan. But such traits can lead to stubbornness. He will not give up on a good cause, no matter the cost to himself. However, when those dear to him pay that cost, he begins to wonder if this attribute in him is such a good thing…

HISTORY: Eriador grew up in Edoras, and was trained to be a member of the Eored. When he was around 25, he left on a journey to Gondor, and chanced upon the small village of Calembel, where he met and wed Taralphiel. His plans were to take her back to his family in Edoras, but they changed when news was brought to him of a disturbance in Mirkwood. Now he has found himself captured in a dungeon, unaware of his exact location, and not knowing what has become of Taralphiel.

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Taralphiel's post for Eriador and Taralphiel

Taralphiel slumbered restlessly in the branch of a tree, her cheek pressed against the soft fur of the wolf pup Khelek. She had lost count of the nights she had spent just this way, and the increasing disturbance of what she saw while she slept.

Hr dreams lead her through another dark passage, her fingers could feel the moist dank of the rough walls. And in the corner, shown only with a sliver of the moons’ light, a figure sat slumped in the corner. Her hair dangled off his brow in dregs, down over his eyes. He looked in rags, though her skilled eyes could make out those rags had once been regal garments of a soldier, a warrior. His breastplate still shone, though dully. But all other sign of his place were gone, not a sword, nor a shield.

Taralphiel did not need any more detail to discern who this man was. She called out to him, her voice becoming hoarse, though those slumbering beside her could only hear whimpers. She cried out his name, and pleaded with him.

“Eriador, please! I am here! Listen to me!”

The figure looked up, his eyes still veiled, his head moving about, his shoulders stretching back. Even in the muck of his prison, Eriador looked as though he held some hope, though his body would not recognize it. She could hear his laboured breathing as he whispered to himself.

“This dreams…they are so vivid. I wonder what it is she is doing now…”

Eriador lifted his head to the small gap in the tall cell, so the moonlight could light up his face, and Taralphiel could see his familiar, yet now care-worn face.

“I will work my way out of this cell, and back to her, so I am not haunted so….”

Taralphiel jerked her head up from its rest against Khelek, and sighed. She sat up and pressed her palms to her face, shrugging her sore shoulders with effort. Khelek turned a curious glance up at her, and she threw him a weary smile.

“These dreams grow longer, that is all. I shall manage…”

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5.) Amaryllis ------- Fair Amaryllis
  • Elf maiden of Thranduil's realm

NEED CHARACTER BIO AND FIRST POST FOR CHARACTER

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6.) Warzgarz ------- Vitto
  • Orc Captain of Sauron's army

NEED CHARACTER BIO AND FIRST POST FOR CHARACTER

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7.) Muru ------- Eiz
  • closest being akin to a vampire/vampyre, last of her kind; the name means Primevil Night; original idea came from Thuringwethil- (from BoLT/Lay of Leithian)
  • Please note – this will be an evil creature/possibly a corrupted maia who is capable of taking on bat form – She will not be a modern type/blood-sucking vampire of the Anne Rice/Dracula sort.

NEED CHARACTER BIO AND FIRST POST FOR CHARACTER

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8.) Khelek ------- Great Warg
  • white wolf-pup who had become an exception to the rule, and a faithful companion to Rudhchamion

NAME: Khelek.

AGE: Roughly four to six months at the beginning of the story.

RACE: White wolf of the North.

GENDER: Male.

WEAPONS: I suppose teeth would have to count.

APPEARANCE: A pale, ghostly white coloration for which the white wolves of the North were named for; his features are still rather soft and round; inquisitive blue eyes: a characteristic of wolf pups; a small, compact body, made for preserving body heat, but is swiftly growing into a lean adult wolf.

PERSONALITY/STRENGTHS/WEAKNESSES: Still in a state of “puppy hood,” Khelek can be over-zealous at times, and easily excitable, especially with new smells and noises. Not much of a hunter yet, the young wolf lacks experience in subtlety and stealth, preferring the much more direct route of handling problems by tackling them head-on and biting them in the hand (literally, as the case may be), although his small size keeps the pup from being much of a threat to anything. Though small in stature, Khelek is a loyal companion and sees the small fellowship as a sort of adoptive pack.

HISTORY: Born in the far North of Middle-earth, nigh to the region of Forodwaith, and akin to the same wolves that had invaded Eriador in the Fell Winter of TA 2911. He had been taken for breeding purposes among the Wargs, but was found and rescued by Rûdhchamion’s party.

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GreatWarg's post

The forest was incredibly still, as was the air; his sensitive ears could not hear the low mutterings of the trees as they talked amongst themselves, nor could he hear the bated breath of the wind. Occasionally, he would discern some movement on the very edges of his sight, some unusual squirrel hoarding nuts for its winter store, or perhaps even a doe and her fawn passing by before they disappeared into the darkling woods. Or it could be something much nastier.

Sleep eluded him for the better part of an hour, though the pup was exhausted from the day’s march. Khelek thought Mirkwood smelt too musty, felt too stifling, and was in general a Very Bad Place to be in. This practical sentiment only grew as the small company traveled further south, and there were less wild beasts and more things that crept in the dark, out of sight but not out of mind. He found it hard to believe that Elves lived in any part of this murky and unwholesome place, though Khelek had never been very far north where the Wood Elves lived.

Speaking of Wood Elves… The wolf stirred as Rûdhchamion landed, his “puppish” curiosities subdued by lack of sleep, and could only offer the Elf a questioning look. If he was planning on leaving their makeshift campsite alone, Rûdhchamion had another thing coming—it seemed impractical and out of character of the Elf for him to leave Taralphiel and Anarya unprotected.

Sleep lightly. I will scout a bit and forage. Keep alert. Khelek would have liked to insist he come along, or at least persuade Rûdhchamion from leaving, but was simply too tired to argue. Rûdhchamion, after all, knew the ways of the wood better than anyone else. I will not wander far and too long, he promised.

Sighing, the pup yielded and settled down again. I should hope so. Rûdhchamion’s smile, though meant to be reassuring, seemed all too grim.

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9.) Gayahithwen ------- Gayahithwen
  • Elf maiden/kitchen elf of Thranduil's realm

NAME: Gayahithwen.

AGE: Approximate 800 years.

RACE: Silvan Elf.

GENDER: Female.

WEAPONS: A knife.

APPEARANCE: She is on the shorter side for an elf, but otherwise quite typical with black, fairly long hair; grey eyes and fair skin. She is most used to wear dresses, but at the start of our game, she is seen wearing leggings and a tunika, due to recent happenings.

PERSONALITY/STRENGTHS/WEAKNESSES: She is calm and thoughtful and easily gets caught in her own daydreams. She is very friendly and her trust in other people is almost ridiculously high. She is a fairly good cook, but a lousy fighter, and would rather run away than stay and fight - not because she's cowardly, but because she knows her limitations.

HISTORY: She grew up in Mirkwood and her history to this point had been quite uninteresting. She worked as a kitchen-elf in Thranduil's castle, and the most exciting that ever happened was her getting in trouble for daydreaming a few times, and all the interesting guests she'd see around the place.

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NEED FIRST POST

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10.) Anarya ------- No Player As Yet
  • Silvan elf-maiden whom Thranduil had given special orders to accompany Rudhchamion. It is she who persists in getting Rudhchamion to look deeper into the matter and beyond his oath for revenge

NEED CHARACTER BIO AND FIRST POST FOR CHARACTER

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ADDITIONAL CHARACTERS NEEDED

2 Silvan Elves of Mirkwood – males

(Guards/warriors who are on patrol in Mirkwood)

~*~

1 Elf of Lorien – male

(An elven warrior from Lorien, sent by the Lady to find news regarding the disturbances in Mirkwood that threaten Lorien)

  • Note on Elven characters in Shire Games:

    Please use this description from Tolkien when crafting an Elf:

    Return of the King – Appendix F: Tolkien’s description for the Quendi (The Speakers) – the name given to the Elves by themselves after they first awoke in Middle-earth.

    “They were a race high and beautiful, the older Children of the world, and among them the Eldar were as Kings, who now are gone: the People of the Great Journey, the People of the Stars. They were tall, fair of skin and grey-eyed, though their locks were dark, save in the golden house of Finrod; and their voices had more melodies than any mortal voice that is now heard . . .”

    Please use this as a guideline for describing your Elven character’s appearance.

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~*~ FOR THOSE APPLYING FOR THE ADDITIONAL 3 ELF CHARACTERS ~*~

Character Description Form:

Please use this form for creating your character to post on the discussion thread.

It is a requirement that all potential game players in the Shire will have posted in The Green Dragon Inn or have played to completion an RPG on the Barrow Downs.

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Character Description Form:

1.) Have you ever played in an RPG at the Barrow Downs? – YES/NO - Which one?

2.) How many RPG’s on the Barrow Downs are you currently involved in?

List them, please:

Please note you may play in only 2 (TWO) Shire games at one time. Exceptions to this may be made for this on a case by case basis by the Shire Moderators. (The Green Dragon Inn DOES NOT count as a game for this.)


3.) Have you posted in The Green Dragon Inn – YES/NO
_______________________________________

For your character please include:

NAME:

AGE:

RACE:

GENDER:

WEAPONS (No magical, super-hero, mithril weapons. Just good solid Middle-earth weapons and armor only that is appropriate to the race of the character and the time period.):

APPEARANCE:

PERSONALITY/STRENGTHS/WEAKNESSES: (No half-Elven characters. No mixed-type characters. No super-heroes. No assassins. No one all powerful, martial arts proficient, or having any magical traits. Just regular characters with normal abilities for their races only):

HISTORY:

__________________________________


First post for your character for the RPG:


NOTE: This is a requirement for this game. Character Descriptions without a First Post attached will be sent back to the writer. They may be submitted again, once there is a First Post to go with them.

Last edited by piosenniel; 09-01-2004 at 09:24 PM.
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