And you should talk, tp, when your best plan is knowingly slaughtering innocents? Forgive me when I laugh at you.
Our gifted villagers are a perk, nothing more. They are just as expendable as anyone else. So what if the Seer dies? The odds are against us that we'll even know who it is until it's too late. And can the Ranger protect for more than one night in a row? If we kill the Ranger? Then everybody's chances of night time survival are still equal. Our Shirriffs are helpful only to each other, and even that is slim, as neither has anything to go on but hunches. Our Hunter is who we should be most worried about slaying, because he or she takes someone to the grave beside him/her, but even that isn't that bad, because the Hunter has what, a 17.6% chance of picking who also dies accurately?
Though we may mourn the loss of our gifted members, their deaths will not be as severely detrimental as intentionally killing people that we know aren't werewolves! While I can appreciate your idea, tp, I cannot condone it, and I will not. I want everyone listening to know that, should you decide to offer up evening sacrifices, I am whole-heartedly against it. I see it only as saying "Well, we know for certain that you are innocent, so we'll kill you, instead of the sketchy looking guy over there." Completely pointless.
|