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Originally Posted by Lhunardawen
I'm quite sure this won't work for the werewolves who live about ten time zones away. Just remember that there will be players who are all the way in Asia. *cough* *cough*
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Would 24 hours and 24 hours work better? That had been my initial idea, but I thought that it would slow the game down quite a lot. Other mods dealt with that by allowing the extra time, but if it was finished early, they would begin the next set of times. I can't guarantee that I'll be sitting near a computer when the voting finishes, unpredictable as it is, or when all of the PMs stream in, which is why I had aimed for set times so that I would know when to continue each day.
To clarify my view on multiple lynchings (this is mostly so the phantom stops whining):
They are a fantastic idea. It is a great way of securing a victory when you've got the right circumstances. My previous statement was a generality (*glares at tp*). I know that you could not have a conclusive and finalizing vote on day one. However I would hate to see what The Barrow-Wight referred to initially as
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a game of accusation, deduction, lying, reverse psychology and bandwagoning
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turn into a game of numerical logic. Quite frankly, instead of a game where we search out werewolves using our instincts and their screwups, I can see the game morphing into one where every player tries their best to confuse the phantom. As hilarious as
that would be, it takes away from the point of the game.
Where I can understand the strategy involved in mass lynchings, I do not desire to see them employed as a given occurence in every game. Therefore, as the [potential] mod of Werewolf VI (subtitle yet unknown), my formal statement is this:
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Originally Posted by THE ALL-POWERFUL MOD
Multiple lynchings are allowed. You can use them as often as you want. But as a means of discouraging their use, any deaths thereby produced will be intentionally boring, inapplicable to the situation, and/or lame.
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EDIT:
Clarification: You can die in a mass death, but if you do, your death will suck. If you want to go in an interesting way that is not along the lines of
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And then, looking around boredly, The Barrow-Wight, Estelyn, and Bethberry all dropped dead seemingly of their own accord. "Oh shucks" muttered one of the villagers... "Looks like they were all innocent."
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then you want to bandwagon, back-stab, and follow intuition a little more.
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By the way, Fea, in the event that you do get to moderate Werewolf VI, will you be having shiriffs as tgwbs had, or will you adopt Mith's rule of allowing the Hunter and the Ranger to know each other's identities?
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There will be shirriffs as tgwbs had them.
Gil- Mith's game, last I knew, begins this afternoon.