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Old 08-26-2005, 08:12 AM   #456
The Saucepan Man
Corpus Cacophonous
 
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Join Date: Jan 2003
Location: A green and pleasant land
Posts: 8,390
The Saucepan Man has been trapped in the Barrow!
White-Hand Further thoughts

First, a rather embarassing statistic:

Quote:
Who Posted?
Total Posts: 455

User Name Posts
The Saucepan Man 77
Boromir88 39
dancing spawn of ungoliant 38
Gurthang 35
Meneltarmacil 34
SamwiseGamgee 32
Lalaith 30
Durelin 23
littlemanpoet 22
Oddwen 18
Nonnacedak 17
arcticstorm 14
Laitaine 13
wilwarin538 11
Firefoot 10
CaptainofDespair 9
Gil-Galad 8
Mithalwen 8
mormegil 6
Alcarillo 6
Encaitare 4
Shelob 1
I fear that rather substantiates Durelin's statement.

I am way too competitive. I have pages and pages of notes and spent far too long pondering over who to vote for during the Day and who to Hunt at Night. As Oddie can testify, I generally bored her silly with my theorising when PM'ing her with my Nightly Hunting targets.

My Hunt "victims" were as follows:

Night 2 - Alcarillo (I think - I didn't keep the PM)
Night 3 - Gil-Galad
Night 4 - dancing spawn of ungoliant
Night 5 - Laitaine
Night 6 - Meneltarmacil
Night 7 - SamwiseGamgee
Night 8 - No Hunter target

So, I didn't do too badly with the picking the Wolves (and neither did the Village generally), but I was hopless at spotting the Bear. Gurthang was very low down my suspect list until the very last Day, although I had him down as the Cobbler at one point.

I started dropping off hints that I was the Hunter right from the beginning (although they largely seem to have gone unnoted - I thought I was being too unsubtle). As the game progressed, I became convinced that the Werebeasts had picked up on my hints (which was not my original intention), largely due to my continued survival. I therfore tried to use this against them by naming my main suspects at the end of each Day. If I survived the Night, this would then strengthen my belief in their guilt. This worked, to an extent, with the Wolves (although I really should have stuck to my original instinct with Gil-Galad ). But it failed to flush out the Bear, largely because (after Day 1) Gurthang did very little to arouse suspicion.

It meant that I could not protect the Seer as much as I would have liked, but Boromir88 did a pretty good job of concealing himself. And I agree that his noble self-sacrifice went a long way towards securing the Villagers' victory. Although, I did manage to nearly blow it at the end!

I actually like the way that the Cobbler role worked out. Durelin became a bit of a wild card once the Wolves were all dead - her revelation of her role (albeit ambiguous) did help the Village, but it also meant that we had to "waste" a Day lynching her. It would, however, had helped very little without some known innocents being around. And had she been on the Werebear's side following the Wolves' demise, it would have made Gurthang almost impossible to track down. I think that, once the Wolves all die, it is fair to allow the Cobbler to decide how to play it.

The Black Beorning was a great addition. As it turned out, this more or less divided the game into two parts, which worked very well. Before we began, I feared that the Beorning would have little chance of winning. But, played well (as Gurthang did), he is very difficult to spot with any degree of confidence. Basically, he can vote and kill almost with impunity and without leaving much of a trail.

All in all, it was a great game. I really enjoyed it, and so my thanks go to all involved - and most particularly Oddwen for a great job mod(wen)ing and for some extremely entertaining "death" scenes. I was quite chuffed to be the one to light Gil-Galad's pyre, even though I did not vote for him.

PS Still loving littlemanpoet's "rant".
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