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Old 08-27-2005, 12:28 PM   #1160
Mithalwen
Pilgrim Soul
 
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Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,461
Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.
I would only say that three wolves to 18 players including a full set of gifteds is too weighted in favour of the village. The basic form was 1 in four players is a wolf and the wolves still can win (as in the original game despite a blinding start by the village). I think the mythomaniac is a more interesting variable than the cursed and is a useful option if the numbers don't quite justify the addition of a extra wolf. I personally would not bother with Shirriffs ..... Love the Werehamster and cobbler...... but it means a bigger game.

Also I would ban the set up mass lynchings to ensure a technical village victory. It is rather Pyrrhic if only one person is left alive and while I would not argue the legality with The Saucepan Man, I still regard it as against the spirit of the game and effectively cheating. After all the wolves may only lynch one person a night..... and if they have only a whelk's chance in a supernova of winning it is all rather pointless.

But then I seem to be the only person who likes retractable votes so ....... anyway I doubt my nerves could stand playing another game.... took it all far too seriously and found it far too upsetting ( on a par with an encounter with OFSTED) ....but I would maybe mod again sometime ... now I know the pitfalls and hopefully how to avoid them.......
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