NIGHT 1
Enca dies...and Glirdan gets my llama (not happy)
NIGHT2
Night 2 proves this game could have gone very differently. It began with this
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Glirdan shouldn't leave a trail that leads to us, and we can then cast some suspicion on the innocent based on who he thought was guilty after we kill him toNight
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Which is just an entertaining note because had we gone with that plan I'd bet we wouldn't have won. However we chose TGWBS solely because he wasn't really associated with us and would almost certainly get a bluff/double-bluff going. A risk, but one which ended up working. (And he was the hunter, that surprised me and undoubtably my fellow wolves)
NIGHT 3
Thanks to Menel suggesting him Phantom come up quickly as someone worth killing. Finally though I think we ended up killing him for this
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Read all the posts written by the five people on your primary suspect list. One of them says something that should make you reconsider where you have placed them (too high or too low, I won't say which, and I won't say who either- I'm hoping you will catch it but that the furry fiends won't- if you think you have found what I am talking about then give me a little wink, but don't revise your list because that would be too obvious).
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and this
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We shall see who they kill tonight. I have an idea of who I would kill if I was a wolf- I will see if the wolves do what I would do. If they don't, and instead kill someone entirely random (someone who has barely posted and hasn't said much in the way of suspicions), then we will have to rethink the way we are thinking about this particular group of beasts (and realize that catching the first one might be a bit tough).
If I was a wolf, I would not have killed Alca or tgwbs because the two of them were sure to be attacking each other in the future. Wolves want to keep people around who have their eyes on each other because they are sure to stir up suspicion against each other- and wolves love having suspicious people around. It makes it easier to hide.
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The first because we feared he caught something Wilwa said that would prove her a wolf and the second because we couldn't figure out what he meant. I personally felt the second of those was some kind of test, on the assumption he had a good idea who the werewolves were and would either prove or disprove his theory by their kill. By killing him we insured that he couldn't explain what he meant/what he was refering to. Problem Solved. (Though for the record we all thought Holby was the seer)
NIGHT 4
Shortest night's worth of discussing yet. 5 PMs. In short: Saucepan Man was too dangerous to keep around, and the ranger was almost certainly protecting Nilp so we should wait to kill Nilp.
NIGHT 5
Nilp. This one's really easy though, since we figured that the Ranger had protected Nilp the night after he'd announced himself to be the other sherrif we reasoned that he'd be free to kill tonight (though we did check to make sure Rangers couldn't protect the same person two nights in a row), which means this Death actually took longer/more PMs than SPMs death.
NIGHT 6
Pretty much decided without me, on the basis that since either Durelin or Cailín would be good kills and Durelin would leave less of a trail.
I think that's all our reasoning. Menel, Wilwa, feel free to add anything I might have forgotten.
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when they get the time to explain their wiliness to us.
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If you're expecting an over-arching plan, good luck...we kinda discussed strategy on the first NIGHT, before we really had a feel for how the game would go. But once we were into it things just kinda happened. Menel and I got into the habit of accusing each other. I voted for him originally, I believe, because I figured after having agreed to his suspiciousness voting elsewise would cry "WOLVES". Once we thought about it though we did realize that by continuing this the death of either of us would render the other 'innocent' and would almost certainly guarantee Kath's death. And Wilwa just did whatever she wanted, which worked well for her.
Thanks everyone, I enjoyed this game a ton. Glad we could give you all a good chase (and, were I to judge, a fair number of headaches).