Quote:
Originally Posted by Mister Underhill
On one hand, I agree that a dead villager/wolf shares in the victory of his or her team ...
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Well, that was my main gripe with
Kuru's argument - the suggestion that the contribution of those who died somehow didn't count towards the victory.
Quote:
Originally Posted by Mister Underhill
... but on the other hand, I agree with Kuru that villagers should play as hard as they can to stay alive.
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Surely it depends upon the player's role and the circumstances of the game? There are times at which a player should do his or her best to stay alive. But there are other times when a move likely to result in their death will be a good move.
Quote:
Originally Posted by Fea
PS: suicides are bad.
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Similarly, that depends upon role and the state of the game.
You see, the beauty of this game is that there is often no "one size fits all" strategy. A particular move may be a brilliant masterstroke, or it may spell disaster. It all depends upon circumstances. Blanket statements do not capture the dynamism and variety of the game.