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Old 12-17-2005, 10:28 PM   #46
tar-ancalime
Shade of Carn Dûm
 
Join Date: Apr 2004
Location: abaft the beam
Posts: 303
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Quote:
But if the lovers communicate and the way they win is by being the only two left then it would make sense for the wolf to tell his lover who the other wolves are in an attempt to help lynch them off.
No, this wouldn't be a problem, not till the very end of the game--the lovers have to kill not only the other wolves, but ALL of the other villagers (and a grim pair they must be--was it Titus Andronicus you were thinking of, Cailin?) to win the game. Lynching the other wolves before the precise correct moment would be a win for the villagers and a loss for the lovers. I think it would be all right for the "innocent" (if we can use that word for someone who wants EVERYONE dead) lover to know the identity of the other wolves, because s/he couldn't really do anything directly with that information without losing the game. The trick for the lovers, in addition to keeping their own identities secret, would be timing.

I like this idea a lot! If you get to implement it, Cailin, I'd love to play in that game.

Cailin--could the non-wolf lover also be Gifted? (Not the Seer, since the lover would already be aware of the wolves' identity, but the idea of a Hunter or Ranger who's treacherous is intriguing.)
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Having fun wolfing it to the bitter end, I see, gaur-ancalime (lmp, ww13)
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