Quote:
Originally Posted by littlemanpoet
Hah! I would be surprised if something didn't. 
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Well, I'm still in awe of the complexity of the whole process that went into planning this game.
30+ players and 48 hour nights does make for one very long game, but I'm already planning to be in the village for some time, so if lengthening the night facilitates running the game, I have no objection.
Quote:
Originally Posted by SPM
Anyone need a husband?
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Maybe.
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People assume that time is a strict progression of cause to effect. But actually, from a non-linear, non-subjective viewpoint, it's more like a big ball of wibbly-wobbly, timey-wimey... stuff.
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