A tragedy. Two of our little settler community dead and there are surely more victims to come.
Now, to business: I see both our victory and ruin for looking for "pairs". Victory, because surely the werecreatures and their lovers will be defending each others, beacuse otherwise they'll die and lose their chance to win. Ruin, because I fear the whole game might turn to a state where no one dares to speak about who's most probably innocent/ speak out their mind in defense of people who they think innocent, especially if the person is of the another gender. And that won't work either. It will just create paranoia and most probably help the lovers, since they have no need to tell us who they trust because no one other is doing that either.
This game will be an interesting (and a scary) one, because the village is totally in control of six powers (the four lover pairs, the watcher and the ranger). Half of the village controls the fates of the other half (and of each other's.) Actually there's more people with a special role than those without one. That is not a comforting thought. At night, we can lose up to four innocents, or by a tiny good chance, the werecreatures might all destroy each other.
Oh, and we should really watch who enters from the village gates. I don't want any more viggos here!
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Like the stars chase the sun, over the glowing hill I will conquer
Blood is running deep, some things never sleep Double Fenris
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