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Old 11-13-2006, 10:47 AM   #40
Nogrod
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An interesting mix of randomness and hidden determinism we have here...

The problem surely is that both ends seem to eliminate free will and reasonable decision making by our part. But as always I would carry the card of reasoning here, even against all odds.

I agree with the phantom that we should not give any more of our limited powers to the Dark Lady and her random-machinery / personal picks.

That would call for actual points made against people here, hopefully cases with arguments. They will be tough to make in a game like this where the dynamics are so different (as long as we have two wolves alive, even the Nightly kills will not tell us much, if anything).

Looking at the grudges is a nice idea, but it probably has only entertainment value (that should not be underestimated, thoug) and it might steer the voting somewhat. Unfortunately it has about nothing to do with getting the wolves.

Thinking whom Fea might pick as wolves - if and when she has hand picked them with some level of randomness - could be a better approach. But with this entourage, it will be very hard (and thence again, enter randomness).

Then there is the traditional way of looking at peoples posting and looking at them again... Laborous but making the game much fun and challenging. And surely we wish to answer Fea's challenge: can you reason your way out when everything is geared up to maximise the absence of clues?

The first one I came up with concerns Spm. He says:
Quote:
Did anyone think to enquire whether the Wolves are working as a team or as lone hunters?
I did.
Now Spm might be a thorough player who even as an ordo will think through all possible variations before the game and PM the mod in advance to get clearance for any issues that have been unclear to him.

I do not deny that possibility. But... and but. What it looks like is a person who has been appointed as a wolf and who then had an interest to know as that thought would have easily come into a wolf's mind. And a wolf would need to know it.

I do not say entertaining ideas on what the villains will do is bad for villagers, quite the contrary. But somehow asking via PM that question in advance sounds a bit too exhaustive preparation for an ordo-game.

Why did he speak about it openly then? He would have guessed someone might make note of it as I do here? I don't know... maybe he just wanted to look helpful and thoughtful. Which he is indeed, if he is an ordo!
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