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Old 12-18-2006, 12:47 PM   #2
Durelin
Estelo dagnir, Melo ring
 
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Join Date: Oct 2002
Posts: 3,063
Durelin is battling Black Riders on Weathertop.Durelin is battling Black Riders on Weathertop.
Tol-in-Gaurhoth XXVII: Ballroom Blitz


About the Game:

Days = Dances
24 hours RL time = 1 Day = 1 Dance
Nights = Rests
24 hours RL time = 1 Night = 1 Rest

The band will play on, regardless of whether or not the villagers wish to dance or to lynch. When the music is not being played, well, someone will not be able to find a seat, and the wolves will find him or her easy pickings. In this case, being without a partner is more than simply socially unacceptable.

In place of the usual pretend ‘roles,’ you may choose who/what you are going to the ball as.

(All of this dancing nonsense is just for fun. You may call Days and Nights simply Days and Nights, and you may think of the village in normal terms. Playing along with the ball setting is optional.)


Among your partners you will find:
11 Ordinary Villagers
2 Werewolves
2 Cobblers, each with the knowledge of one Werewolf


About the Cobbler:

A Cobbler is a villager who is such a sorry soul that he/she wishes to bring about not only their own death, but also the deaths of...well, everyone else! They are an innocent, ordinary villager, but one who wishes the Werewolves to win. Normally, the Cobbler does not know the identity of any of the wolves, but still must try and help them win somehow.

In this game, there will be two Cobbers, and each Cobbler knows the identity of one of the two Werewolves (each Cobblers knows a different werewolf). Neither Cobbler knows who the other is, and the Werewolves are completely in the dark as to who the Cobblers are.


Rules:

1. Double-lynchings are allowed.
2. Retractable votes are allowed.
3. The Werewolves work together, and converse each Night, including Night 1. They choose one kill each Night, excepting Night 1.
4. Both Cobblers want the Werewolves to win. One Cobbler knows who one Werewolf is, the other Cobbler knows who the other Werewolf is. The Cobblers do not know who each other are.
5. The Werewolves do not know who the Cobblers are at all.
6. Let's try no editing!
7. Keep the severity level down.


~*~*Guest List*~*~

Durelin as Thuringwethil (Mod and Hostess)
CaptainofDespair as The Witch-King (Co-mod and Host)
mormegil as a (Kewl-Shades) Rude Boy
Kath as a (Beautiful) Butterfly
Farael as a Fair-looking Orc
Rikae as an Entwife
Nogrod as a Nice Choirboy
Lalwende as a (Mischievous Little) Christmas Elf
Kitanna as a Rejected Band Member wearing a bag with eyeholes
Naria as a Spoiled Heiress wearing a Venetian half mask
Macalaure as a Mime
Celuien as a Cowgirl
Valier as a Flighty Young Woman wearing an exotic colourful bird mask
Eomer as Vorgram, Ancient Prince of Wargs
Cailín as a Robin
Holbytlass as a Court Jester
Folwren as an Elegant, Cold, Stoic, Mysterious Countess


The game will begin with a Night in which the Werewolves may communicate, but do not pick a kill. Night 1 will begin shortly at 2:00 pm EST, today, Monday the 18th. Day 1 will begin 24 hours from then at 2:00 pm EST on Tuesday the 19th. Days and Nights will continue to rotate in 24 hour cycles. The Werewolves may not communicate during the Day. No one other than the Werewolves may communicate (about the game) period.

Remember to turn yourselves invisible and stay invisible!

Last edited by Durelin; 12-21-2006 at 10:30 AM.
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