I played the ROTK console one and had fun (Pelenor Fields was my favorite level, especially when I didn't have any super-powerful guys.)
Battle for Middle-Earth was also pretty fun, though the outpost plots was somewhat annoying. Witch-King cost way too much and each patch shifted the balance horribly.
Battle for Middle-Earth II was much more fun, and the campaign was much more involving. From assaulting Dol Guldur to doing a super pre-empetive attack on Lothlorien, I was impressed, and the balance seemed more solid.
Rise of the Witch-King just increased the fun. The Angmar campaign made you feel like a real general more than anything, the Witch-King finally had his own voice-acting (I hope the patch gives the Mordor Witch-King the voicework as well,) Angmar was thought out pretty well, Turning the captain of Cardolan into a wraith was a good moment, and Glorfindel being the narrator was a good touch. I don't get why we couldn't have a second campaign instead of an epilogue though. It was still good though.
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"And forth went Morgoth, and he was halted by the elves. Then went Sauron, who was stopped by a dog and then aged men. Finally, there came the Witch-King, who destroyed Arnor, but nobody seems to remember that."
-A History of Villains
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