Quote:
Originally Posted by The Saucepan Man
I'm sure that I have said it before, but I rather like the mix of different players. Admittedly, if everyone stuck to one liners, the game wouldn't be such fun. But having some players who do just adds to the spice. The old "what do to with Gil?" conundrum.
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You're right. The mix at least grants the shared focus of discussion over what to do with them in games where there is suddenly no other good ideas about what to talk of...
But the quiets have been seldomly lynched early in the game so they kind of inbalance the game in favour of the wolves in the end. When I'm a wolf I have no problem with that. I may bark on it in the thread but by Night I'm most strict of not killing them as it is the task of the villagers to do it if they're in doubt about the goals of them...
But yes, variety is good.
I probably just wanted to say that some minimal attendance would be welcomed. The oneliners (no one person thought here in special) can use all the talk of the louder ones to make their strategies but the louder ones have nothing for the oneliners. That's an inbalance I don't like myself. As you said
Spm, the game needs people who speak. Without it there is no game. So just hanging on with oneliners is a bit parasitic in a way...
Hopefully not in the length and seriousity this has been carried on some earlier times. I do not think I'm thinking about this matter in any extreme way nowadays. Indeed the way
Gil played this time made me feel really good about him (and I can't see why people wished to lynch him anyway).
Gah. I'm pretty happy with the game we had in this regard. So maybe I'll just shut up...
PS. Nice new avatar
Spm!