Quote:
Originally Posted by Rune Son of Bjarne
And how do you sugest that we force them to speak?
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I've had this row a many times before and am not sure I wish to engage in it yet again... but defying the odds I will state this point of mine.
Lynching the non-active players is a good option for these first Days, at least with
this large a game -
unless there is a better option... So do not make the stupid arguments against this any more. There are situations when certain ideas are reasonable and others less so and principles should yield to practical situations every time. No one is supporting a rule of no exceptions. And I'm not saying that we should decide right here and now to lynch the one who has said the least toDay as the Day has barely started... No and No! *fed up with brainless responses on the beginning hours to this proposal*
So wait and see and decide then. But the principle is important.
If there is a reason to lynch someone who is active, let's lynch her/him,
but if not then let's pick the ones who try to ride for free. Okay?
But creating the mood is pivotal! If we create a mood of "we will lynch the quiets" it will force the wolves to discuss rather than try their luck by just being quiet.
Try to see this point, please. Even once in my lifetime!
So if we have
nothing better to go for, let's lynch those who don't contribute as they will become loads on us that will be heavier Day by Day. It's much easier to get rid of the free rider-wolves now than later. I've been in too many games where on Day four or something they are real menaces!