Quote:
Originally Posted by morm
Anyway, now it seems to make sense to try and figure out what we are up against. On DAY 1 and 2 it seemed premature but now it it vital.
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Exactly. Now the theory of five initial wolves with one of them being the alpha-wolf sounds reasonable. That would mean that we're here in a situation of six against one. And if
Boro is true we have one extra-kill possibility every Night (although in that case
Boro should really consider his choices).
But with six goodies against one baddie we could indeed afford to lynch
Gil now. If he turns out innocent we still would have four against one toMOrrow - and failing then two against one the last Day. And if he's the sneaky baddie indeed he'd get what he deserves and we'd win. Anyhow that problem would be solved then.
But as
morm said, the correct assessment of our situation is vital here for if we have more than one baddie left we're in deep trouble and would have to act more drastically toDay. But the idea of six (or more) wolves roaming in the village aided by a priestess with only a seer and a Boro on the innocent side sounds a bit unfair starting position for the village. A true bloodbath yes... but as someone noted: with those numbers the villagers couldn't afford even one misslynch and that's a pretty tough requirement in the beginning of the game.