View Single Post
Old 02-01-2008, 06:17 PM   #5
Nogrod
Flame of the Ainulindalė
 
Nogrod's Avatar
 
Join Date: Jan 2006
Location: Wearing rat's coat, crowskin, crossed staves in a field behaving as the wind behaves
Posts: 9,308
Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.
Send a message via MSN to Nogrod
Quote:
Originally Posted by Boromir88 View Post
So, yes, the sub-mod needs to be someone who has a lot of available time, and is on often, but I didn't have any issues with getting the information to the right people in a reasonable time.
I do agree with this. If the mod and the sub-mods are up to their task there should be no problem there. And if Roa actually is the other one of the sub-mods I have not a slightest doubt about her commitment. And in the end the Wizard decides so it's only the problem of the "Chosen ones" if they miss their chance of making their stands.

Quote:
Originally Posted by Boro
As far as the game balance, lmp, had many many dry runs before starting his game and it had turned out pretty even. I think the Good team was disadvantaged with only being able to PM during the day, because on top of trying to do the ordinary day business of analyzing and voting, the GW had to try to communicate with his gifteds as far as what action should be done. And it didn't seem like Gurthang could plan as effectively as Roa, simply because of only being able to PM during the day. So, definitely letting both teams only PM at night should alleviate some of the "work load" the GW has to do, and they could plan more effectively.
I think it is obvious we'll let the GW PM with her team during the Nights this time. The only problem is whether that is enough to balance the game.

And even if I myself think one should run a host of dry-runs before trying a new concept I'd also remind of the fact that dry-runs are only random results. If Lommy and A little Green will take the bait we might try the dry runs some weekend we'll be together and we could see how it works with some more specified gaming as well. *

Quote:
Originally Posted by Boro
Also, before we do start, clear rules for everything definitely has to be established for a game as complex as this one.
Absolutely! I think no one wishes to relive the situation where lmp needed to make a hasty decision. And that's the reason why I have wished to have this discussion going on. I mean not everyone needs to know all the rules by heart when the game begins but there should be a place where anyone could check them if they just became interested or if their role-change made it important

Quote:
Originally Posted by Boro
but I am hoping to be able to get into a DW game if one is started.
I'd surely like to see in our game!

* I thought of trying this one out with Lommy & Greenie in a way that would also take notice of the different personalities of people possibly playing. I mean the any one seer looks differently to Legate and Shasta (or Spm and Valier) as they have very different profiles... The Wizards surely take these different profiles into account but I would just be intersted to try it out not purely random but with a few different scenarios where the Wizards would have different tactics (scrying the silent ones vs. scrying the opinion-shifters etc.). But we'll see about that...
__________________
Upon the hearth the fire is red
Beneath the roof there is a bed;
But not yet weary are our feet...
Nogrod is offline   Reply With Quote