Quote:
Originally Posted by Macalaure
I figured out that, in the end, having fun while playing is more important than being successful at all costs.
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I couldn't agree more! That was the main reason behind our kills in this game, keeping it nerve-wrecking and intense and not going for the "easier road" but actually picking out people whose death didn't tell anything or didn't actually further our cause.
Of course sometimes when the going gets tough one tends to go for the winning with guts but basically I have seen that sleeping overnight helps a lot and in the next morning one is much more at ease and purely enjoying once again...
I have tried to change my style a lot recently and in the last game I almost managed to do it but in this one I failed miserably. I'd like to see myself posting much less but observing things with the same rigor I can when I'm at my best. Like reading as much but saying a quarter of what I tend to say normally.
Let's see if I have time for the next one if I could pull it then... But it looks bad as we are approaching the national matriculation examinations and it will mean a host of work for me...
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But thanks everyone, once again if I haven't made a joint thanks in the first place. This was really a hectic and interesting game. Unlike some have said this really showed why WW is worthwhile playing: and I'd say the same thing even if I had been lynched toDay - or if we lost or whatever - or if I was an innocent losing this one as it really was quite challenging. Just fun and nice work for the "grey cells"...