38 pages of game... wow!
A mad game, especially with GW and EW almost neutralising each other. It was a little disappointing that the ordos had nothing to do but follow the GW's lead for quite a while, but in the end it was them who won the game (right,
Roa was the ranger, but what she contributed had nothing to do with being gifted...)
Lal already stated that
phantom did well in not listening to his gifteds. When we got to know the EW's identity, I made a list of how likely each player was to be turned into a wolf by
Rikae, thinking I knew her, but apart from
Aganzir I was completely wrong. On top of that, after I was forced to reveal, I also tried to convince
tp that
Kath was a wolf...
Btw, I almost protected
Volo the first night (not thinking he was the seer, just that it was likely there were some out there who would love to get rid of him) - but he ended up being my second choice after
Lommy.
An afterthought:
Looking at how this game affected
tp's sleep and work, and being in the position to witness first hand just how emotionally taxing and depressing it was to
Rikae, is it possible that some of us take Werewolf too seriously? I mean, it's a game, and while it's most fun when everybody plays their best, like it is with all games, it's really
just a game and no competition. There are no titles, medals, rankings or whatever, and I think a player who is fun to play with will receive more reps in the end than the player who brought home the victory.