Some quotes and sources of amusement from around the game:
Dury: An interesting idea, which really looked like a Wolf's plan.
Dia: A rough gem of truth from Diamond.
tp: ...polished by tp.
tp: One of the many great points by tp that made people suspect him for being useless.
tp: : D : D : D : D With this I understood why tp is said to be good. Poor Roa, you have to admit that this was a good defence. Clashes like this are why I enjoy knowing the roles, and being dead (Were I alive on Day2 - I'd have gone crazy).
Legate: Cheery - Oh really! I laughed at Legate saying tp being more cheery than on Day1 and giving a possible explanation. Well, nearly right, I guess. : D
Legate: Then again, Legate felt more extatic than ever.
Lhuna: : D: D Lhuna getting to the core of truth as soon as that.
Cailín: Evil mother-in-law spotting her Innocent daughter's plan, and poisoning the apple.
morm: I love you. Forgetting the dead is not nice.
Ka: I am most amused by the thought that Aganzir has various degrees on evilness, only evilness. : D
Rikae: Everybody who knew her role must have been very, very amused. Rikae, you gloated and revealed a bit too much. Which makes me wonder - you said at some point you knew that you had been dreamt of - when and how did you figure that out?
Dury : Wolves know whom to like. : D
Rikae: Gloatage for the win
Dury: Except for stating so many obvious things, she got it right about Rikae - again.
Kath: The Harry Potter reference made me laugh. : D
tp: I got afraid that Brin would be cursed by Rikae, because she was both very right and very Innocent.
Mac: So, Mac even had the time to device a whole code language with tp. : D
Kath: I noticed that both Agan and Nilp said assuming that the Wolves can't communicate is wrong. Did anyone make the connection from inside the game?
Rikae: Please, notice this, I cried. Knowing Rikae's role might have given loads of ideas about the Wolves' strategy on Day2.
Aganzir: Clever of her to turn GW into EW, but Agan
is quite wrong with her jest.
Dia: A very good comparison of the situation.
tp: : D
Dia: Clever answer if there ever was one.
Eonwe: You should have put it as your sig. : D I hope that the first game isn't the last, I'm getting the impression that you could be quite hooked to the game.
Mac: Sure : D Actually this encourages me to try to make a role that's both good and evil at the same time, rather than neutral.
Rikae: Yeah, sure...
Shasta: Aww... I'm not the only one who loves Di, although I can't say I did back in that game.
Lommy: The reaction to Agan's RPG comment was confusing and most amusing.
Aww, thanks - I wouldn't call myself a WW master, that's reserved for tp - for now.
The discussion with Agan is plain funny. : D "It's pointless to separate some knowledge to be RL-knowledge and some to be BD-knowledge."
Dia: Her reaction to Rikae was amusing, but oh, she's so wrong about Nilp. It's not the first time he did that!! I was a Wolf with him in Oddie's game, he missed Night1 and Day1. I hope you, Nilp, aren't making a habit or strategy out of that. ;p
Brin: Wow! Two Wolves on the top of her list and one in the second group. Great spotting, generally sensibly played.
Lily: I personally think that such debates between two players are quite revealing - though I admit that I was leaning to having Roa as a Wolf. In any case, quarrels are fully encouraged by me.
Rikae: : D I wonder what people would have thought about Poe had his poem been titled "Penguin".
"Roa": Mr. Roa would be a wonderful WW player. : D Make him join!
tp: Good post! Doesn't feel too Seer-ish to me, but quite definite. I was hoping somebody mentions Cailin's suspicious vote.
Dia: I too like it when you bring dramatic terminology to the game. That's why you're the mod of my dream team.
Cailín: Haha! And they didn't listen to you about the wonderful suggestion... : (
Brin: You bet she's clever, yet that's exactly what she did.
Cailín: Rikae ordered Lommy's head? This is a overdoing it, and against my logic.
Rikae: : D Easier done than said. A good bluff too.
tp: Too much sense in one post to be good for the health.
tp: : D I guess that's how it should go - in WW.
Lhuna: Ah, you should have done it!! Well, not you, then me. :P Hey, that's actually an idea for a WW theme!
Rikae:
Rikae: The craziness continues - until she falls exhausted.
tp: Yes, do that - said tp who didn't. :P
tp: A very good post.
tp: : D Tactics, tactics.
Dia: Easy to say as you know that they're the evil ones, but this is still a good point and post!
Lalaith: What, Leggie is not perfect? : D
tp: Wonderful!!
Dia: Exactly!
Sally: Exactly, with you too!
tp: tp=good guy
Dia: The lie part was not very necessary, but at least it ate the Baddies' thinking time at Night, which is good. In any case brave and quickly done!
Rikae: So, did she achieve what she wanted or not. Hmm...
Sally: Great, hope in sense arrived.
Lommy: Good point, something Wolves wouldn't say.
Sally: The last row made my night.
Lommy: Funny edit, hihi.
tp: Nice last row. In either case the end of their relationship.
Lommy: Lommy going hyper. : D
Rikae: Why not. : D
Sally: Hehehee. Just as tp's on Day2 if I'm not mistaken.
Gwath: Except for being wrong otherwise, his answer to Finnlomien was a good one.
Roa: :> Quite agreeable.
Gwath: Not a bad way of listing.
Sally: I was horrified at first when I saw this and didn't notice it was a fake for some time.
Roa: Good analysis, I was afraid that Nilp'd pull through to the very end.
Sally: The whole discussion was very hilarious.
tp: Well done, I was headdesking all along because of that guy.
Kath: You're so wonderfully kind in this post. : )
Nilp: And this is why Nilp would be the other mod of my WW dream team.
Rikae: This hurt! Take that tp, take that!
tp: And now tp is being too logical again, spoiling the fun.
morm: Good.
The WW games that mainly revolve around Gifteds and sure knowledge (Seers) are prone to get boring by the time playing safe becomes possible - lynching only known targets, adding a bit to the general knowledge each day. That way doesn't need any Daily discussion, Ordos are just pawns. I finally understood this after the second game I modded. There shouldn't be a "safe" situation in the game mechanics. For one side doing anything at all is useless, even if they know their enemies. For the other it's pure gloating and doing whatever they wish - until they get tired of it. If two players can end the whole game whenever they wish...
This has been a most enjoyable game and both Wizards (like pretty much everybody else) played well, very well. Tp didn't feel annoying to me at all when he finally took over - probably because I got to chat with him and could calculate the Nightly strategies based on knowing everyone's roles (or from someone's perspective of knowing roles). He sure had the situation under control and it began getting quite annoying that everyone questioned and complained about him but still followed his orders - there was nothing else to do, but why be annoyed by it. He really had
no other choice but to control the game in a role like that (and he played his part bloody well) - I mean I lie in WW when on the Good side and now I don't deny or regret it. But, then again, - tp controlling everything - now
that is the boring part.
That was why I wanted to start bantering as a Ghost - yes, that's against the rules and I don't question your decision, morm. I do assure you that I'm extra careful these days about what I say when dead. Basicly - I do discuss the game with players who are in it, but what I say is pure banter or just questions about the players assumptions. The Dream WW Team thread reveals much much more - but then again nobody knows which parts do and which don't.
Lommy: Haha, good! Myself, I think that a very great deal of stuff can be found by looking how people react to Lommy, after figuring her role. You really should argue with everybody as much as possible, especially Noggie, Agan and maybe Lily (I'm still learning to read her). Not that I'm always right about them, mind you!
Brin: Yea! So might as well listen to tp about doing something useful.
Sally: Ouch : D
Celuien: But Celuien was a bit too quick to assume Rikae to be the EW, while it was still not 100% clear. Too much certaintly. Then again, no more harm done.
Lalaith: Another great sig on offer.
Dury: Blah!! Who's the lucky one here.

Night2 and I don't mean me dreaming of Rikae...
Brin: Yes, that's how it goes. : D
Lily: Not too much - just nicely over the top. :F Noggie's narrations form a very nice though vague story. I do hope there will be an ending narration this time...
Mac: Oh well... So it goes. I
was very annoyed when I was killed. Noggie sure knows. But ending after such a good Day1 (and Night2, after Nogrod revealed its outcome) was no shame. This might have been my best game ever, even not counting the Nights. I was so sure I wouldn't be killed, so you Wolves truly surprised and annoyed me. Suits you right to lose. Though then again, Day2 looked so crazy that I probably wouldn't have had time to participate well.
Aganzir: You lot knowing one another was the one thing everybody assumed to be too dangerous to be done. That amused me.
I'll send reps.