I'm afraid I have some unfortunate news.
Nerwen has informed me that due to a change of plans in RL, she has to drop out of the game.

I don't see any reason to wait to reveal her role, so I'll just do it here....
Nerwen was a hacker/werewolf.
Now when a werewolf is killed early in the game due to lynching or a hunt, the other teammates have to learn to carry on with one less. But in the case of a modfire (has a wolf even dropped out before...not that I can recall), I can't help but feel like perhaps the situation is a bit unfair to the remaining wolves, when it was simply bad luck on their side versus gameplay. Because if
Nerwen didn't have to drop out, who knows how much longer she would've stayed alive...
I have spent most of the night scrambling my brain trying to think of what's best for all players. While setting up this game, I had, looking at the growing size of players, considered adding a fourth wolf (I think in
Rikae's game there were 19 players and 4 wolves). But I quickly decided against it, thinking it'd be better to keep it at the traditional three. What I'm trying to get at is that the best option I can come up with is while I modfire
Nerwolf, I could add a new hacker to the bunch...bringing the number back to three. Of course this would make the hackers and spammer happy...but what about the innocents? Would replacing
Nerwen by turning an ordo make the game too much of a challenge? My goal is to make this WW game as balanced as possible; it's more fun for both sides that way.
So rather than having me decide completely on my own, I would like to hear everyone's opinion on the matter regardless of your role. Would it be more fair to add a new hacker, or leave it be with two remaining wolves? Please
PM me your thoughts. Thanks.