Alas, O factotum, I do not understand this arcane language. At least, not that part of it.
Quote:
Originally Posted by Thinlómien
Tp's way of advicing all sorts of gifted looks rather weird to me. Not that it's uncharacteristic of him, but it irritates me a little... he's obviously trying to gain some control over the village, once again.
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So it would seem:
Quote:
Originally Posted by the phantom
I am trying to set up the way this village should be played, and then hope that I am able to play it better.
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Quote:
Originally Posted by Brinniel
Noooo, don't say it! I wonder if it's actually possible to go a single WW game without that debate arising
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No, it isn't. So let's get it over with.
Lynch the quiet ones!
No, lynch the loud ones!
The quiet ones!!
The loud ones!!
The quiet ones!!!
The loud ones!!!
The loud ones!!!!
The quiet ones!!!!!
(Continue until somebody is lynched.)
There.
As for the benefits of trying to lynch cobblers vs trying not to lynch them... I don't see how that helps at this stage of the game. We
are trying to lynch wolves... so in the end we just have to go for someone who looks suspicious.
EDIT: X'd with
Nilp (twice).