Thread: were wolves
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Old 10-21-2008, 04:42 PM   #4
Tuor in Gondolin
Ghost Prince of Cardolan
 
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While Tolkien almost seems at times to delight in
ambiguity (usually with excellent effect) the case of being a
werewolf/wearing a skin of one, etc. is open to
interpretations:
Quote:
Beren became in all things like a werewolf
to look upon, save that in his eyes there shone a spirit
grim indeed but clean; and horror was in his eyes as
he saw upon his flank a bat-like creature clinging with
creaqsed wings. Then howling under the moon he
leaped down the hill, and the bat wheeled and
fluttered above him.
That seems rather more then the Middle-earth equivalent
of wearing a Halloween costume and perhaps more "becoming"
a werewolf.

And for what it's worth, here's a Wikipedia article on the subject.
Quote:
Werewolf (Middle-earth)
From Wikipedia, the free encyclopedia
In J. R. R. Tolkien's Middle-earth legendarium, werewolves were servants of Morgoth, bred from wolves and inhabited by dreadful spirits (fallen lesser Maiar[citation needed] or fëa of Orcs).

They were thought of by Sauron, who was their master and took the shape of a great wolf himself at least once. The Middle-earth werewolves were not shapeshifters like the werewolves of European mythology — they were always in the form of beasts,[citation needed].or at least partially so. The name werewolf appears to have been chosen because they were in essence sentient (but evil), and thus had a status beyond that of normal wolves.

The first werewolf was Draugluin, and the greatest werewolf was Carcharoth, the guardian of Angband, a descendant of Draugluin as all other werewolves were. Huan the Hound of Valinor, while also sentient, was not a werewolf.

It is probable that the Wargs of the Third Age were descended from the werewolves, as these wolves could speak, suggesting they had fëa. Another possibility is that Sauron attempted to recreate the werewolves after his return to Middle-earth, and that the Wargs were the result. In Battle for Middle-Earth II:Rise of the Witch King, the faction of Angmar has a power called the "Shade of the Wolf" which when cast, summons a giant ghost of a Were-Wolf under the caster's control.
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Walking To Rivendell and beyond 12,555 miles passed Nt./Day 5: Pass the beacon on Nardol, the 'Fire Hill.'

Last edited by Tuor in Gondolin; 10-21-2008 at 04:46 PM.
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