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Old 10-28-2008, 05:53 AM   #1
Feanor of the Peredhil
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Admin Thread - Werewolf LIII: The Republic

The Moddesses:

Fea
Mithalwen
Rikae

The Players:


3 – corrupt politicians (werewolves)
1 – zealous reporter (seer)
X – ordinary villagers

The Concept:

A rider swept into the village one night carrying a package: he was directed to the home of the village scholar. He stayed only briefly, and then wasn’t seen again. The scholar spent the following days in seclusion, studying the plague of werewolves upon the world.

One day, about a week later, the scholar stepped forth from his home and called a town meeting.

“I know why people keep misdiagnosing lupine symptoms!” he cried to the people.

“Why?” they asked.

“It’s because the uneducated rabble are allowed a popular vote and we all know that they oughtn’t to be allowed to make such significant decisions when they’re merely uninformed blockheads!” he responded at full volume.

The people were rather offended. “Why shouldn’t we kill you for what you’ve just said?” they asked.

“Because I have a solution!” he cried.

“And that is?” asked a villager, eyebrow raised.

“Everybody will still get a vote,” he assured, to people’s relief, “but they will vote for the best and the brightest to represent their interests.”

His statement was met with blank stares.

He tried again. “The next time we have a problem with werewolves, witches, demons, vampires, or other unsavory sorts, rather than each villager picking who he wants to kill, each villager should choose somebody they believe to represent their best interests, and then the representatives chosen will put their smarter-than-average heads together and get us out of the mess.”

The villagers began to nod, some sooner than others, comprehending. One villager spoke up. “So instead of voting on issues, we vote on people to solve our issues for us?”

“Exactly! You delegate responsibility! It will simplify everything!” cried the scholar.

The village was dubious, but he was a scholar, and everybody knows that scholars are always right. Thusly the democratic village evolved into a wee bit of a republic overnight.

Night Time:

Nights will last 24 hours.

The wolves have the right and ability to communicate amongst themselves. They will choose a villager to kill. They will send the name of this villager to the moderator at least one hour before Day is to begin. That villager will be found dead at dawn.

The seer has the right and ability to request the identity of one villager per night from the moderator.

Day Time:

Days will last 48 hours.

During the Day, wolves are forbidden from communicating amongst themselves via Private Message.

The Day will contain two deadlines.

Deadline One will occur at the end of the first 24 hours. It is by Deadline One that the villagers must choose who will represent their interests in the final vote. Villagers will not vote for the player they believe to be a wolf. Villagers will vote for another villager to represent them: these chosen players are thence forward called Representatives. A player must acquire two non-retractable votes of confidence in order to become a Representative. A player may never vote for his or herself. A Representative’s vote carries as much power as there were votes to make said player a Representative, therefore: the final vote of a Representative who was chosen by four villagers will have exactly twice as much weight as the final vote of a Representative who was chosen by only two villagers. As long as a villager has received at least two non-retractable votes of confidence from the village before Deadline One, s/he will be considered a Representative for the final vote.

Votes of confidence (which elect Representatives) should appear as:

++Fea

Deadline Two will coincide with the end of the Day (24 hours after Deadline One). It is by Deadline Two that the village’s chosen Representatives must decide upon who will be lynched. To reiterate: the village will have 24 hours during which to choose Representatives, who will have a further 24 hours to vote for who they think should be lynched as a wolf. Representatives are by no means obligated to vote according to the wishes of their constituents, though it should be obvious that voting against the wishes of the people who elected you will probably result in bad karma.

The final non-retractable lynch-vote given by a Representative as a means to choose which villager is to be killed at the end of Day should appear as:

++Fea++

All villagers are allowed to talk for the entire duration of the Day, but only Representatives may vote after Deadline One.

Deadlines will be measured by the Barrowdowns clock.

Summarized Rules:

Votes are non-retractable.

You may never vote for yourself.

In the event of a tie-vote amongst Representatives, multiple lynches will occur.

Wolves may only PM at Night.

Dead players may communicate with each other about the game if they so desire, but not with players who are still alive. No crossing planes of existence.

Deadlines occur at X:00 ‘Downs time. Any votes logged at X:01 or later will not be counted.

As this game could easily fall into discussions of politics, role-playing is strictly prohibited. This game is absolutely not to break Barrowdowns Policy in any manner, but specifically in regard to political opinions. Keep ‘em to yourselves. Any breach of this rule will result in immediate and merciless modfire. If the delinquent player’s vote has already been cast, the vote will be disqualified. This remains true even if the player is a chosen Representative. Keep that in mind: if you’re a Rep and you get modfired, you’re throwing away the vote of every person who chose you. There will be no exceptions to this rule. Absolutely no personal politics, end of story.

Player List:

the phantom
Eönwë
Lommy
Legate
Diamond18
Gwathagor
Aganzir
Shasta
mormegil
Nogrod
Boromir88
Greenie
McCaber
Nerwen (?)
Rune
Brinniel
Gil-Galad
Ilya
Sally
The Ka
__________________
peace

Last edited by Feanor of the Peredhil; 11-09-2008 at 10:00 AM.
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