These are the PMs everyone received at the beginning of the game. Enjoy the madness.
The Baddies
Nienna
Congrats, dear, you are a wolf! You and your packmates, Durelin, Nerwen, Kath, Thinlomien, and Wilwarin538 are setting out to exterminate the village. You may PM during Night phases and discuss strategies and other sundry.
Your personal challenge (which you may NOT share with your pack) is this. You are Chekhov, king (or in this case queen) of the non-sequiturs. I will periodically send you funny quotes, movie titles, books names, plays, poems, etc. and you must work them in. These will be fairly scarce, so you must rely on your own genius brain to come up with all kinds of references that mean something but that seem to have nothing to do with the game. (For reasons I cannot explain, there may be a reward at some point for reaching a certain quota of Shakespeare references. For the record, my favorite Shakespeare plays are Hamlet and A Midsummer Night's Dream. Do with that information what you like.) If I decide you're not making enough references (or if I just don't get them) I'll PM you with some suggestions and request that your mad skills be made use of more often. If for some reason you stop placing references/quotes in your posts altogether you may be modfired, although I doubt that will be a problem.
When in doubt, remember this. Lommie's never been to Japan, but she hears the flights there are usually quite eventful. That is all. Good day.
Nerwen
You're a wolf! Yay! You and Durie and Kath and Lommie and Wilwa and Nienna are going to have such a great time killing off the village! Aren't you excited?
Okay, that was getting a bit too perky even for my taste. You, on the other hand, are a Pollyanna. Well, not necessarily, but you are for the duration of the game. That means that you must always be happy, perky, and occasionally blissfully ignorant of the village's problems. The happier you are, the happier I am, and the better the chance of you and your pack getting a reward for your excellent performance. When I read your posts I want to be reminded of a cheerleader who's overdosed on sugar and whose team just won the big game. (Ditziness optional. I'm a sadist, but I'm not going to strip you of your IQ. Feel free to be smart and perky, as long as you're annoyingly perky.) All in all, a spoonful of sugar makes the village go down, and I've just handed you the keys to the candy jar. Have at it, you cheery thing you!
Kath
Hey, you're a wolf! Congrats, hun! Your pack consists of Durie, Nerwen, Nienna, Wilwa, and Lommie.
You, however, are special. Consider yourself the duck's jester, the comic relief, the Kath of kicks and giggles, etc. If Mnemo PMs you and asks you to do something (game-related of course) you must do it, no matter how silly it seems. Also, I will probably send you some stuff over the first few Days since we're on spring break, so for now you're really my slave instead of the duck's. The duck can (but only with my approval) modfire you at any point if she decides she doesn't like something you post, so be careful and keep in mind the will of the watery one. Other than meeting the duck's demands (or mine as the case may be) you are just a regular wolf, so enjoy it!
Durie
You're a wolf! You and your mates (Wilwa, Kath, Nerwen, Nienna, and Lommie) are of course trying to kill off the rest of the village.
In your case there is one situation, and one situation only, in which you will take someone with you upon your death. Obviously I can't tell you what it is, but it's something to keep in mind for the future. This and the rest of the information in this message is classified and not to be shared with your fellows.
A personal note: you will be loud. And I don't mean you post in caps, I mean you are a large mouth bass, a gobby child, a....well, generally a loudmouth. Build your post count (extra points for beating Rikae and/or Fea

) while you can and post as much as possible. Obviously I'm not going to modfire you if you're busy and can't be loud as all heck, but your task is to chatter as much as possible. Long analyses, tons of clever banter, vote counts, color coded suspicion charts, whatever you like. Ladies, start your tongues!
Willa
Congrats, you are a wolf! Your mates are Durie, Nerwen, Kath, Nienna, and Lommie. Good luck killing off the village!
As far as your personal challenge, you need to be as nonchalant and seemingly unbiased as possible. Basically, you're a people pleaser. As far as anyone else in the game knows you don't care who wins, as long as everyone has a good time and plays nice. This is pretty self-explanatory, so I'll just let you have at it. (Oh, and no telling your mates about this bit. Just saying.)
Lommie
You are a wolf, along with Kath, Nerwen, Nienna, Wilwa, and Durie You, however, are not like your packmates. You don't like being a wolf much, you poor thing. You won't betray your pack, and still wish for them to win, but would be happier if they won in your absence. So you'll do whatever it takes to satisfy your Nilp-ish desires and get yourself killed. You are NOT allowed to reveal yourself as a wolf (although fake reveal ploys are welcome if amusing enough) but may do anything else pretty much to get yourself lynched.
In the event of your death (if you fail to get lynched before you must exit the game) you will be killed the following Night and allowed to pick one person to carry on your legacy. After all, misery loves company. You may select anyone in the game, but if you choose incorrectly there may be consequences. If you pick a plain ordo they will happily serve in your place and attempt to bring a victory to the wolves, but if you pick a gifted you will fail to scry a new wolf completely. The cobbler counts as an ordo in this scenario, for reference.
Rikae
You are the Evil Dream Catcher. This means that, each Night, you select a player. If the seer selects the same player you receive the seer's dream and can (if you choose, for whatever reason) allow the dream to pass to them. You also act as a cobbler, of course, and if you can at any point PM me with the names of all the wolves (Night phase only though, please!) the wolves are PM'd your identity so you are all aware of each other, though you are not permitted to PM. (Sorry about that, them's the breaks. At least that way they won't accidentally kill you. Hehe.) You are not allowed to pick yourself, by the way, and if the seer dreams you you appear as your aligned role (cobbler, not dream catcher) in their dream.
The Gifteds
Gwath
You are the metacrisised seer. Your lover (or rather companion, given the nature of your role title), Brinn, is the ranger. You may PM at any time during the game, and the usual lover rules regarding joined fates do not apply. If one of you is killed at Night the other is simply left alone. However, if one of you is lynched both of you perish.
The challenge is this. You must take specific aspects of your partner's playing style (i.e. posting volume, analysis habits or lack thereof, etc.) and incorporate them into your own behavior. The more you remind me of your partner, the better, as there may be rewards for performance.
In regards to dreams, there are certain circumstances that may prevent your dreams from being fulfilled. If so, you will receive a PM from the moddess stating that your dream was unsuccessful. This is not due to the role of the player you've dreamt, so the fact that a dream is blocked does not imply the guilt or innocence of your dream target.
Brinn
You are the metacrisised ranger. Your lover (or rather companion, given the nature of your role title), Gwath, is the seer. You may PM at any time during the game, and the usual lover rules regarding joined fates do not apply. If one of you is killed at Night the other is simply left alone. However, if one of you is lynched both of you perish.
The challenge is this. You must take specific aspects of your partner's playing style (i.e. posting volume, analysis habits or lack thereof, etc.) and incorporate them into your own behavior. The more you remind me of your partner, the better, as there may be rewards for performance.
In regards to your saves, you may protect yourself and your partner a total of three times. How you choose to divide this power is up to you. Otherwise you may protect players any number of times, as long as they are not consecutive saves.
Izzy
You are the Good Dream Catcher. This means that, each Night, you select a player. If the seer selects the same player you receive the seer's dream as well as the seer. You are not allowed to pick yourself, by the way, thought I don't know why you'd want to. Anyway, if the seer dreams you you receive all of their past dreams as well as every dream from that point on. You will show up as innocent and I will hint that you can like read their brain or something.
Your specific personal challenge is to find....someone. That someone is the seer. If on any Night you PM me the name of the seer (you get three chances to do this and receive the subsequent reward) you are able to PM the seer once they dream of you, as well as knowing their dreams. After your third try, of course, you still get their information but not the PM rights, so use your three wishes, erm, guesses wisely. Enjoy!
Fea
You, dear one, are the village's own personal guard dog, also known as the tamed werebear. Each Night you may send me a pick, and if that person is evil they die. (As a side note, this does not include the cobbler. Sorry about that.) However, there is one wolf who is tied to you in a way, and if you attack them you will die along with them. (Yeah, I pretty much added this so you couldn't kill off all the wolves single-handed. I'm not going to lie.)
For you, the trick is to draw as little attention to yourself as possible. You, sweetie, are a wallflower. You are inconspicuous, unnoticeable, and altogether quiet. No crazy antics, no village prostitution, and no codes with people. You are generic, plain, and well-behaved. Hence tamed. Any really off the wall stuff and I'll modfire your pretty little hide, kthnxbye.
Lari
You are a Hunter~! In the event of your death you are allowed to take a player down with you, provided that they are evil. (In this game, you are NOT allowed to take the cobbler. Just letting you know.) You may change your pick either Day or Night, but when you change your pick it stays that way for the next Phase and kicks in at the end of the current Phase. (For instance, if it is Day 2 and you change your pick to Sally, it doesn't take effect until that Night and isn't able to be changed until the Dawn of Day 3. If that doesn't make a whole lot of sense feel free to PM me back and I can clarify.)
Your crack challenge is to be a reverse psychologist. If you suspect someone, you must defend them, and if you think someone is innocent you must accuse them. (Mind, this doesn't affect your voting necessarily, only how you speak of people. For reference see my performance in the last game where I posted most of my suspicion lists backwards.) In doing this you will of course confuse a few people but, well, that's the point. Have at it!
Noggie
You are Denethor. While an ordo at heart, you are gifted with a Palantir which tells you, from time to time, the role of a player in the game. However, the information is skewed by Saruman and may be faulty. Your task is to help the good villagers to victory and do the best you can with the information you will receive. (To explain in other terms, you are a seer with tainted information. Your 'dreams' will come periodically and at my discretion, although you may request a player from time to time and I will take that into account.)
On another note, congratulations on your two children, Shasta (Faramir) and Kath (Boromir). Kath is, of course, your favorite, and you will protect her as much as possible, at least in the realm of how you deal with her. (Basically be nice to Kath and treat Shasta like crap. You don't have to keep Kath alive, nor must you kill Shasta, but in all your dealings with them, no matter what their role turns out to be, they are Faramir and Boromir and you must deal with them accordingly.) Enjoy, and happy parenting!
Mith
You love the Phantom. Erm, I mean you ARE the Phantom. (Freudian slip. Heh.) You know everything and yet nothing, though you certainly think you do, and are more than happy to let everyone know it. You will be PM'd all the roles shortly, but the list will contain no names. Your task is to, like everyone else, figure out everyone's roles. Unlike everyone else, however, you are a one time werebear who, if you can at any point in the game PM me with a completely correct role list, may kill any one person in the game. You have unlimited chances to do so, and I will give you a grade (e.g. you got x/y correct) to help you in your quest. You get no dreams, no hints from me other than the ranking mentioned, and may not post your list at any time on the game thread, lest you receive modfire.
Of course since ickle Phantom isn't in the game you will be sad, making all your posts depressing to read and full of whining about this, that, and the other. A simple challenge and yet one I know you'll have a lot of trouble with. Good luck!
The Others (lovers, ordos, etc.)
Shasta
You are Hamlet. Your lover Ophelia (Mira) is unaware of your identity and thus the two of you are not allowed to PM. Your task is to lead her to you, and hers is to guess your identity. She has a set number of chances to do so, and if she fails she is left to her own devices, which will include much insanity and nonsense and will probably end in her death. (In this instance and in this instance only are you not joined in fate, for if she does not guess your role you are for all narration purposes no longer joined. In all other ways your fates are joined, be it by lynch or Night kill.)
Once she has correctly guessed your identity (if she manages it) you may PM at any time during the game and you are a normal, unaligned lover pairing, whose goal is simply to survive until the end of the game.
Mira
You are Ophelia. Your lover Hamlet's identity is not known to you. Hamlet will be leaving you clues as to his identity throughout the thread, and your task is to find him. (Yes, I know, it's not quite canon, but it's as close as I could make it under the circumstances.)
The trick is that you only have so many guesses in which to learn which player is your sweetheart. You may make these guesses as frequently as you like, though you must of course wait for confirmation before submitting another guess. If you fail to correctly guess him within 4 tries, however, your bond is broken. From that point on, your posts will completely change in content and clarity, rendering you insane. You then have one FINAL chance to guess his identity, which you may use at any time, Day or Night, provided that you've been 'insane' for at least 48 hours. If you fail on that attempt you will die as soon as I receive your PM.
If you succeed, however, you will be allowed to PM your darling and you become a normal lover pair, bent on your survival until the end of the game. (This also means that if you survive to the end and the wolves win you are still victorious, just for reference.)
Legate
Congratulations, you are innocent! Your votes, however, may have a different impact than you expect, depending on how well you follow your instincts. Vague? Good. Remember that nothing in this game is as it seems and that you are no exception.
The part that'll be hard for you though? No long posts. No analyses, no overthinking (which isn't to say you overthink, just that you think things through thoroughly) or complicated theories. You're going to play (or at least appear to play) as if you're flying by the seat of your pants. If possible, forget the deadline and forget to vote once or twice (if this results in what should be a modfire you will be excused of course), even forget to bold you votes, anything that is rather newb-ish or....well, not like you. Happy slacking!
Mac
You are the conspiracy theorist. Everyone is out to get you, and it's all the moddess's fault. (Yes, that means you can insult me, and I expect you to do so.) Any time someone mentions a possible theory, you jump on it like a fat kid on a big chocolate cake. The crazier it is and the more plausible you make it sound, the better. After all, you're nothing if not clever and paranoid for the duration of the game, and anything is possible when a sadist is the mod.

In a way though, you're right. The wolves are out to kill you, and the village....well, they're all gifteds in one way or another. (And no, you can't tell anyone that of course.) They don't need you around, or so they think. It's up to you to prove that you're cleverer than all of them, even with all their silly powers.
Oh, but it's not over! You are the cobbler's crush, a lover role with a one way tie involved. If you are lynched, he/she dies too, but if he/she dies you get to survive. Mazel tov!
Nilp
You are the Heckler and the Free-loader. Your task is to insult everyone's playing styles and just generally be a bit of a jerkface. Not be legitimitely rude of course, but as rude as possible without people wanting to actually kill you. Which reminds me. They can't. Kill you, that is. I'm just sayin'.
You win no matter what side wins, but you must vote for whoever you find least amusing during the Day. Yes, you will vote, and you will vote every Day, and you may not vote for yourself. And....your vote doesn't count. But no one else will know that. Bwahahahaha!