I don't think we need to speculate on that
Boro. Like
Rikae said we'll see about that. It's interesting you're calling for debate but can only give us that?
Anyways. We need to leave
Boro - among some others for the baddies to kill so we can trust them as ghosts or then wonder why they're still alive on Day4 or something... and then make them mutineers walk the plank if needs be.
So I will make my choice on these premises toDay. Someone says that's suitable for me... well be my guests. It will be maddening and pointless for many Days as we will learn nothing from anything that is done. The only minor opportunity is to listen to those who are killed by Night and thinking about why they were killed (as there is no voting trace to be read or anything like that), but even those can be them bloody cobblers - and the baddies will think it through as well...
I don't like to surrender without a fight but our future is gloomy at best with these settings. What way do we have to catch anyone unless they really make epic fails or we somehow get enough of them with luck in the first Days so that we'll have the advance in numbers in the longer run?
But we shall fight those vermins anyway, whatever the odds be! Arm the guns! And aim steadily!