At th' risk o' somebody thinkin' I'm gettin' uppity fer havin' an opinion:
I seen this here problem on another ship once: one pirate was goin' overboard, an' th' mutineers were th' ones arguin' that we should lynch somebody else, too. I tried t' convince th' crew that we'd give ourselves one more day by lynchin' th' doomed one - one more day for findin' th' mutineers.
So, although I complained 'bout wastin' my vote, maybe it ain't wasted after all. Ef we have two deaths t'day (or t'night) that's a day we lose, an' later on we'll know more an' choose better (even statistically). So mebbe we'd best lynch Mira after all.
Yes, Nog, we'll only win this by lynchin', but only by lynchin' th' right people. Now it's still very much a shot in th' dark, but later, th' odds and our knowledge will be better - usin' the lnch on Mira t'day saves us an extra day at t' end o' th' game, when we can make our lynch count.
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