Confessions of a Lost Cottage Wolf
If anyone's interested. I don't have the PMs from Nights one and two, but have tried to paraphrase them from memory. Much of this is, for obvious reasons, just my own thoughts to myself.
Night one…we three PM. Sadly I didn’t keep any PMs but maybe someone else did…anyway we chat a bit and Fea warns us that (I think I have the phrasing right) “a skinny piece of lynchbait” like her good self should be left alone by the rest of us.
Day one – I am convinced Boro is the Seer. Why? He refers obliquely to the werePenguin game, where I was the Seer who dreamt of him as a wolf the first night. I thought he was hinting that the roles were now reversed, that he had dreamt of me. Got me very worried.
I am enjoying Fea’s inner monologue and Inzil’s reasonable helpfulness. Inzil goes for McCaber and Fea for Nessa ..when Fea starts picking up a couple of votes, I am not unduly worried for her…there are after all lots more people to vote and remembering her warning I chuck Shasta into the mix as a distraction thinking it might spread things even more. Then McCaber reveals (NEVER suspected you were the Seer so well done there) and I realise Fea is a goner anyway.
Night two…Inzil and I talk, mainly about who to kill the next day. We are sad to lose Fea but pleased that Inzil forced the Seer to reveal…We assume the Ranger will protect McCaber so we decide on Boro, mainly through my instigation – Inzil suggests Nogrod I think. Both feared players. Inzil is worried that killing Boro will implicate him, perhaps in retrospect he was right. I was really not expecting Inzil to be in danger that Day…as far as I could see he was playing really well. Our secondary kill motives were to find the Ranger and also kill the subject of McCaber’s dream.
Day Two
I was only around for half of it and focused on analysing Fea (a safe task since she had cleverly left no trails) and picking up on the Pitchwife/Eonwe interaction – which I truthfully didn’t understand at the time but now has an explanation – all is clear! I would have tried to save Inzil in the triple lynch chaos, had there been time. Inzil I know from post-game PMs was sad to die but pleased that he took the Ranger down with him. I was dismayed that my last brave pack-mate died, but very pleased that the Ranger was taken out…that pesky Ranger was my downfall last time I had to play lone wolf.
Night Three
Well this was a no-brainer...and luckily the Ranger was dead even if he had pulled a double-bluff and not protected McCaber the previous Night.
Day Three.
This I think was my favourite day, even though RL took me away again for half the Day – I enjoyed the virtual Friday night Mojito session with Nogrod, and the way that everyone was so willing to narrow suspects down to three. I never expected Nogrod to pull a triple lynch though, my jaw dropped when I saw the thread on my return…
Night Four
Nogrod clearly had to be kept alive after that, I thought he would be seen as suspicious by the other innocent. Nerwen was the most obvious kill to me out of the three remaining innocents – she would automatically have been trusted by the other innocent. Perhaps in retrospect I could have persuaded her to vote Nogrod but it seemed too risky.
Day Four
Well, you all saw what went on. It was horribly nerve-wracking. Rikae and Nogrod were arguing so intensely – with Rikae back up to her full power, it was Greek meets Greek, and I felt totally outclassed. I made myself late for work trying to frame a convincing case against Nogrod and frankly failing. I didn’t think I could win, even when Rikae said she was going to vote for Nogrod. Then about an hour before DL I had a family visitor and had to vote…although frankly I was ready to go for it anyway, just to put myself out of my misery.
Thanks again for a great game, Mnemosyne and Sally - a brilliant 'murder mystery' concept and it was good to get a rare chance to play...
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Out went the candle, and we were left darkling
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