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Eh, I still wouldn't like it. (How should they know who among their killers is wolf?) But I will always be on the side of the hunter shooting in the dark. It's just not as much fun when they don't have to deliberate as much over their one choice. But that's me, and I've always been a bit on the extreme side. Certainly there are people who like "intelligent" hunters.
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As your 'Logical Hunter' in one of your game's
Nogrod, I agree with
Roa. I thorougly enjoyed making the wolves terrified of me, but getting a wolf in my list of three wasn't as satisfying as a successful single choice.
Although I'm still trying to figure out if the game is really all that unbalanced. With no seer (even though the last who knows how many games we manage to lynch the seer...so maybe it's for the village's own good that there isn't one.

) and the roles unable to reveal themselves (is that correct?) it seems not a bad spot for the wolves.
Perhaps an updated, latest draft, of the roles and rules are in order? If you wouldn't mind
Nogrod?