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Old 09-20-2009, 04:40 PM   #67
Legate of Amon Lanc
A Voice That Gainsayeth
 
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Join Date: Nov 2006
Location: In that far land beyond the Sea
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Legate of Amon Lanc is spying on the Black Gate.Legate of Amon Lanc is spying on the Black Gate.Legate of Amon Lanc is spying on the Black Gate.Legate of Amon Lanc is spying on the Black Gate.Legate of Amon Lanc is spying on the Black Gate.Legate of Amon Lanc is spying on the Black Gate.
Quote:
Originally Posted by Nogrod View Post
The Captain decides her/himself how s/he manages all that stuff. It depends on the person and the timezone... I mean one Captain could just PM me her/his choices right after the Day has ended but another might be sleeping and could possibly be online only after a host of hours so maybe s/he would give me some pre-thpoughts on that, like lists of wanted candidates etc.?. Anyway, we need to make a deal - the Captain and myself - as to how to do it. But all the parties to whom it matters will be notified (the wolves, the rangers fex.) as soon as possible.
Hmm, let's just hope it will work, though I am really worried about this accumulation of Nightly activities. I mean, in theory it should not be that big of a problem with the Rangers or Wolves - they have basically all Night to finally determine whom to attack or protect, and it's likely that the information of who the BGs are will reach them still before they have their last chance to be online during the Night. However, I really don't like the thought of poor Night-talker, who could be basically robbed of half of his Night PMing by waiting for the confirmation whether the person he'd like to talk to is not actually a BG.

If the Captain remains the same from previous Day, it's easy and he can just decide his BGs and post that sometime during the Day, but if he's picked only on this Day, he cannot really announce it before the DL. (Unless you made it so that all people who are possible to become Captains during the Day should post you a BG list, and you used the one of the person who become the Captain.) Well, but anyway, I just guess we need to see and hope that it will work. This game's concept is good, but it would need another mid-Night like in the Dueling Wizards, given the amount of things happening. (I of course am not saying that it should have one, but it just has so many Nightly activities that one Night is just too little for that. I guess nothing can be done about it, we just have to see. Perhaps it won't be as hot as it seems. This is with counting the worst possibilities and timings, anyway.)

Quote:
You have to choose a Captain on Day1. After that it's up to you whether you want to replace a dead Captain with a new one or whether you wish to change the person, but on Day1 you need to vote for a Captain.
That means, we have to vote - and just for clarification, can we also vote that we don't want any Captain on Day 1? (Normally by voting "no Captain"?)

Quote:
We'll make it the easy way here as well eg. we go as it goes. You are able to PM as soon as you get your "role" of a Night-talker (or BG or NG) and unless you are notified of anything different you may go on PM'ing with the people allowed. If the cobbler is able to send me her/his pick only later then the PMing is cancelled from the moment I get the message that it should end. So let's not make this too complicated.
Okay, but I guess then it would be the best to say that the Night-traitor doesn't affect the Night-talker and his friend at all. Because that way we avoid any complications and make it fair for everybody. (Because otherwise, the Night-talker who is the fastest to send you whom he's PMing to will be actually in the biggest disadvantage as he will be also the earliest informed that he actually can't PM (if he's been targeted that Night.))
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