One thing that speaks against
Izzy in my eyes is
Legate's vote for her, at a point where he'd been outed by
Nog and knew he was pretty much dead meat. Voting for a rival wolf or an innocent at this time would have been rather futile, as it was quite certain that nobody else would vote her, but as a move to make a packmate look better after his death, it would make sense.
Quote:
Originally Posted by Kit
I have a question about the Unicorns. They die and an innocent comes back in their place, correct? Well then is it really in the villages best interest to lynch one either? An innocent comes back and in the case of the wereunicorn a wolf is knocked out too, but then we have a known innocent that could potentially be only useful for a day before they become a nighttime kill. Two days if the ranger survives and protects them, but as a known innocent they become a likely target at night. So is it really in anyone's best interest to kill the unicorns? Maybe I've misunderstood how this role works, but it seems like it'll only benefit the village for a short while before we get thrown into confusion again over roles.
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I've been thinking about that too. The advantage for the village from the death of the innocent unicorn wouldn't be so big (except if
Nog were revived to reveal his last dream), but lynching the WereUnicorn would get rid of a wolf + get one known innocent back, evening out the numbers.
It would of course make life easier for the Ranger to have a known fellow innocent instead of an unknown one.
And consider this: right now, there's seven of us; we'll lynch one person toDay, and with Nog removed for now, a double Night-kill has become much more likely.
If none of the Unicorns dies toNight, there'll be four left toMorrow. What makes you think this game will continue for more than two Days?
x-ed with 2
wilwas, 2
Lotties & 1
Kit