Quote:
Originally Posted by skip spence
I think from an inside perspective to the story there's really no telling what the curses were all about. Except perhaps that they are connected to the Great Music - in the Elder Days more accessible than later on one might assume - and that characters in a moment of epiphany might get a clear vision of the (always so ironic) future through a glimpse into the Great Music. Such as when Glorfindel prophets the end of the Witch-King. This fore-seeing is mostly associated with Elves but one might assume that some mortals also have this latent ability to hear the Music so to speak.
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Well while I agree with your interpretation of prophecies or something, I firmly stand against that you could say anything similar about curses. It's not that Mim would see how Andróg is going to end - the less to say that he was connected to the Music, come on! - and also there's the obvious cause-effect relationship, the similarity between what's been done (breaking of the oath, killing somebody with a bow) with what is going to happen/has to be done (fulfilling the oath, being killed and/or lacking a bow in need). And you certainly cannot explain the case of the Oathbreakers with any "moment of enlightement" from Isildur's part: because if it were so, it would mean (by how you put it) that the Oathbreakers would become cursed
in any case, even if Isildur did not have this "prophetic moment". I fundamentally disagree with that: the way curses work - in all these old mythologies you mentioned - is that
somebody makes a curse, and then it works. I think this is something which should not be even questioned. And so I don't see a reason why it should work in any different way in M-E.
(Otherwise, see above in my post.)