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Old 06-13-2010, 01:44 AM   #147
wintywinty
Haunting Spirit
 
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Join Date: Apr 2010
Location: The great country of ALASKA
Posts: 79
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Roles

Evil

Metamorphs (2)
These shapeshifters, native to Wolf-562-e, have infiltrated the crew of the Lothlórien in the opening move of a plot to betray the Terran League to its relentless enemy, the Radiant Empire.

Metamorphs can perfectly impersonate humans (and many other species), but revert to their true forms when killed.

The Metamorphs will secretly murder one crewmember during each Night phase. Once the number of Metamorphs is equal to the number of humans, they will attack them openly and seize control of the ship.

The Traitor
The traitor is a human spy for the Radiant Empire, and knows all about the plot– except for one little detail: which of his shipmates were murdered. Thus, he is as much in the dark about the identity of the Metamorphs as the rest of the crew. The Traitor uses a mental screening device, which protects him from the Telepath.

The Traitor also has one extra option: During the Night phase he may, if he chooses, reveal his role to any other player via pm and ask if that player is a Metamorph. If innocent, the other player may not reveal the interaction, but may of course try to get the Traitor lynched. If the other player is a Metamorph, the Traitor and Metamorphs will be able to pm for the rest of the game. The Traitor can use this option three times.


Good

Terran Intelligence Agents
Due to an administrative screw-up, these three were given no direct way to identify each other.

The Defender
Trained in martial arts, the Defender chooses a crewmember to protect each Night. May not protect the same person twice in a row. May not self-protect.

The Assassin
Armed with a gun that shoots darts lethal to the Metamorph nervous system, the assassin may pick one target every Night. Human victims will be unharmed. The Assassin need not die to make a kill.

However, the Assassin carries the dart-gun only when hunting Metamorphs. If lynched, the Assassin will throw a knife at the target, who will be killed regardless of role.

The Rest of the Crew.
Must try to catch the Metamorphs before it's too late.

Other (1),

There are two secret roles, which are secret.


The Crew

Living
Commander Inziladun –First Officer.
Lieutenant Paranoia –Second Officer.
Ensign Pitchwife –Communications Officer/Interpreter.
Master Chief Petty Officer Loslote –Chief Engineer.
Chief Petty Officer Keeper of Dol Guldur –Quartermaster.
Isabellkya –Sensor Technician, First Class.
Wilwa –Android Technician, Second Class.
Shasta –Engineering Technician.
wintywinty –Weapons Maintenance Technician.
Rikae –"Cabin Boy" (a thirteen-year-old stowaway).

Dead
Doctor Morsul –Medical Officer and Captain McNerwen. –shot by Traitor on Night One.
Ensign Blind Guardian– Tactical Officer. –Died in convulsions (Telepath).
Eomer –Security Officer. –Thrown out the airlock (Bounty Hunter).
Lieutenant Sally –Navigator. –Torn to pieces (Metamorph).

Above is a list of remaining roles and still Alive people. Just to Note, there is only person that is simply a "member of the crew" with no special role.

Just for clarification, the Bounty Hunter is one of the two Secret Roles correct?

Last edited by wintywinty; 06-13-2010 at 01:45 AM. Reason: xed with Lottie
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