Okay, I haven't been much on the Downs lately, but I heard about what was happening and wanted to give some input.
First off, I mentioned elsewhere that there should be a 6 game minimum, and I stand by it. Each WW game can play out so differently (especially when it's experimental), so only a couple games will not get you the experience needed to fully understand the concept and how everything works particularly on this site. Blind Guardian, I do think you should wait until you've played a few more games before modding. Nothing against you...I've never even actually played with you, but I don't think you have enough experience. And anyway, it doesn't look like you're on the top of the list.
We need more organisation. So the list...
Alona
Glirdan
Lommy (won't be able to mod until mid-August, feel free to skip until then)
Zil
I think the rule was only four on the list at a time, so perhaps we should keep it at that. Unless we want to pull it up to five, but no more than that. Alona has been MIA for a long time, and unless she plans on modding soon, I think she should be taken off the list. Does anyone want to contact her about it? Glirdan, you've also passed several times...are you ready to mod next, or is there a particular time period you would like to reserve? Lommy wanted to mod around mid-August, so I think we should give her the next game around that time frame. I know we all get busy with RL, so I can understand being on the list and passing a couple times. But if you think you may need to pass more than that, I think it's probably a good idea to either reserve a month that you know you can commit to or not sign up at all. It would prevent someone from floating on the top of a list too long and taking up one of the 4 (or 5) available spaces, and also make things easier for those lower on the list who may not yet be fully prepared.
One last comment I want to make is that we've had too many experimental games. Don't get me wrong, experimental games are a lot of fun. But there should be an even balance of traditional and experimental games which it doesn't seem like there has been lately...correct me if I'm wrong on this, I realise I haven't played a lot of games this season. I would say a game with wolves, ordos, a hunter, ranger, seer, and cobbler (with no unusual twists) could be accepted as traditional. Though if we wanted to be truly traditional, there would be no hunter or cobbler....and maybe not even a seer. I don't know if there's a way we can create a balanced system like that...perhaps those who sign up for the mod list could state whether their game is experimental or traditional, it would help. Just a thought...
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