Quote:
Originally Posted by Eomer
The Heir is going to cause a bit of havoc in this game. If we're exceptionally lucky the first special player to die will be the Hunter in taking down a wolf.
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I was thinking the same and actually, we don't have to be really worried about lynching gifteds toDay, which is a blessing because on Day1 it's especially difficult to tell a jumpy gifted from a wolf.
Now this makes me actually think whether the hunter should come out and we should lynch him/her and s/he could have a shot at a wolf and we could have another hunter and thus get the advantage of having the heir on our side as the new hunter.
Let's see...
- if we lynch an ordo toDay, we lose an ordo
- if we lynch a wolf toDay, we also lose an ordo (since we lose the heir to the evil side)
- if we lynch a gifted toDay, we also lose an ordo (since we lose the heir in exchange for the gifted)
So in any case, we lose an ordo toDay. So is it all the same who we lynch?
No, there are minor differences:
- if we lynch an ordo, the heir's power is still unused and in case the wolves kill a gifted next Night, we only lose an ordo instead of a gifted.
- if we lynch a wolf, we can analyse their interactions with people and try to figure out who are the two other original wolves.
- if we lynch a gifted, we can make sure the heir advantage doesn't go to the wolves.
Which is the wisest course? I'm not sure, but it seems like we can't avoid disadvantages toDay, which kind of sucks. But I guess it's the same for the other side...? Maybe we should ignore the whole heir.
Unless it really makes sense to lynch the hunter.
Shasta, what are the actual details of the hunter's role? Does s/he take also innocents with her/him if s/he dies during the Day?
'Cos if s/he doesn't, it's worth a shot lynching her/him toDay...
edit: xed with Inzil and Legate