Quote:
Originally Posted by Nogrod
If we need to consider lynching a gifted - which is an option we might face soon enough - I do suggest we go for the ranger (if the ranger is willing to sacrifice her/himself) because s/he is immediately re-installed and the new one can continue in the role.
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We gain nothing if we lynch the Ranger. If we lynch the Seer, we gain two names. If we lynch the Hunter, we get a kill that's not complicated by this mess. If we lynch the Ranger, we lose an ordo.
Quote:
Originally Posted by Nogrod
Lynching the ranger does the "compensation" (that we get the heir: the role of the gifted we lynch stays in the game) as well without the risk of losing two innocents.
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But we don't know that we got the Heir, not for certain, so it's a moot point. And if you never risk anything...
Quote:
Originally Posted by Nessa Telrunya
E-Two Wolves. We kill one, know it's a wolf, think the other is a hunter, if they don't die in the night, we know they're not, and lynch them toMorrow. (6-2).
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The wolves might not kill the Hunter for fear of being killed. According to this, we'd lynch them anyway, and lynching the Hunter, for the wolves, is safer than Night-killing xem.
I'm all for the Hunter theory.
EDIT: xed since Moddly Dude