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Originally Posted by elronds_daughter
Manwe's been killed, for reasons beyond me.
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Here's my thoughts on this set of Day One votes. Noggles, cover your ears; you know we never agree on this stuff. There are obviously the two camps: Day One is important and we need to pay really close attention to it; and Day One is important, but only in retrospect because while it's happening, all the good guys are totally clueless, so their votes are about as reliable as those of the wolves.
In this game, where you don't feel so bad about killing anybody because they still get to play in the Afterlife, votes become even more insignificant. You can kill anybody without worrying that you've totally screwed up everything, because even if you kill the seer, whatever, they can still do stuff.
Here's why I think people (including me) voted for people they didn't really think were wolves: odds were already against us actually nabbing a bad guy on the first day. Particularly since we don't find out if we got one or not, it's a matter of luck to kill anybody naughty. Since we have no way of knowing who we're going after, or what they are, or if they're on our side, the rationale comes down to, "Eh, we might as well just kill whoever, since it's not like they're gone forever anyway."
My vote for Nerwen (yes, Ang was dead on accurate with exhaustion coloring my decisions, as opposed to wolf-slaying) was because I figured if I had bad odds of getting a bad guy, I wasn't going to find out anyway, and I'd rather have a bit of faith of the people making decisions on the Dead Thread. Besides that, there has never been a single time that I've accurately determined her role before it was told to me, so I figured if I killed her when I found her ambiguous, there was a logical (to my mind) chance I was killing a sneaky wolf anyway.
The point in general is that Day One votes meant even less in this game, because there was no reason to feel bad about who we killed, because if we got a good guy, oops but they can still play and do good things, and if we got a bad guy, woo hoo. A lot of shrugging was involved in my decision making. As in, "Eh. Not like it matters."
That being said, now that Day One is over and we have a bit to go on, I don't think anybody (including myself) should make votes with apathy (and curiosity... I mean, I'm curious about the nature of the Dead Thread).
This brings me to:
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Originally Posted by Eddy
That whole Shasta vs. Nog thing was troublesome, and probably why Shasta got dead. Makes me worry about Nog.
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I agree on the first two. Not so much on the last. Shasta is the only one (or one of the only; too lazy to check my stats) that showed a pronounced attack on anybody. And that person was Nog. So my general idea is either Nog is a wolf and the team thought maybe Shasticle was the Seer, since he was actually showing some initiative and some specific ire... or (and this is the one I lean toward), the wolf team noticed that Shasta was showing pronounced opinions, and that if they killed him, the village would think they killed him because they thought he was the seer.
This translates to, either way, Shasta made himself look most seerish out of anybody else in the village, whether he was one or not. I think the wolves took advantage of his behavior to make us doubt Nog (as if we'd trust him anyway

) and to make us think we lost our seer early.
I don't know if our seer's alive or not, but I know that Shasta's crankiness made it look like he was seeing the world through informed eyes, one way or another. So basically, I'm not saying the seer (if xe's still alive) should go around declaring ximself or, conversely, hiding all of his information. Just... act rationally.
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Originally Posted by Glirdy
I'm not sure if I entirely agree with you on this. After all, we have no role revealment to prove to us that Shasta was a Gifted, Cobbler or Ordo and thus have no idea in knowing where his loyalties were lying when they got into the debacle. For that, I think we should still keep Nog on our radars.
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I'm with Glirdums. I think that Shasta's death says nothing about Nog, but says quite a lot about The Wolves. Not that those are mutually exclusive, but the point is that Nog as an independent entity is irrelevant to the conversation.
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Originally Posted by Glirdy
I'm particularaly interested in phantom's vote actually. He voted last and for Manwe who was already set to die. He could have just as easily voted Legate or Nog to bring it to a double lynch, but instead voted for Manwe. Now, he could be an innocent who didn't want to see Nog or Legate go (I recall him saying he rather wanted to keep them around), or a very clever Cobbler or Wolf masking his vote in that way to keep suspicion off of himself. What really gets me about him was that he was adamant on voting for Lommy and then turned around and voted Manwe.
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Uh, just pointing out, phanty doesn't like double lynches unless he's orchestrated them in a dramatic fashion. He *could* have created a double lynch, but if he was a good guy, why would he do that?
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Originally Posted by Ang
"You are actually a Son of Feanor and have the combined special powers of the entire Tol-in-Gaurhoth Grimoire. On the other hand, there are actually ten werewolves."
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I've never done that! Though I see your point. However, as a mod, I try very hard to list the existence of my plot twists on the sign up thread. Anyway, irrelevant...
Shower, clothes, coffee, etcetera... I might be a little inactive today since I have to finish my semester plan and get it and a bunch of other work turned in, not to mention revise a story so I can get back to work on sketches... Not that any of you should have to care, but that's just my explanation for why my participation will be irregular toDay.