If I may suggest something, Foley, have you considered adapting your design somehow to make it work with fewer players (say, a village of twelve with three wolves)? I honestly don't think waiting much longer will do much good. WW is a time-extensive matter (if not more than RPGs then certainly in a different way), at least if you're one of the louder players, and people's schedules tend to change over an interval of more than two or three weeks. You won't want to risk more people having to drop out.
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Und aus dem Erebos kamen viele seelen herauf der abgeschiedenen toten.- Homer, Odyssey, Canto XI
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