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++Shasta
With three known innocents in a group of seven, a second, unkillable Seer, and double lynches allowed, there is no mathematical way for us to win.
Game over.
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV
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