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Originally Posted by Kitanna
I honestly don't remember reading that. I must be blind. Scratch everything I said in my last post about that. Sorry.
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Just for reference:
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Originally Posted by Inziladun
The Maniac is like a Hunter in that they are in with the village. Basically an Ordo with an added quantity of unpredictability surrounding their death.
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Originally Posted by Nogrod
EDIT: REferring here to Legate's scenario about how the different maniac-revelation scenarios would go...
I was basically thinking more subtler things - and these early Days... No pompous revelations but a wolf leaving nice little hints some others (not probably most of the people) might get to say s/he's the maniac, and then those few would start defending her/him in case of someone esle suspecting her/him, based on them catching the hints and not willing to see her/him lynched.
There is lot of that going on in a Werewolf game: that you have your thoughts and interpretations who might be bluffing or hinting at something, but you're not willing to share your reasons 100% openly becasue the wolves might not have noticed it or something like that.
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Well I was operating under the assumption that all this is relevant only in the case somebody comes out and says "I am the Maniac." Because that's really what this whole plan seemed to me to be about.
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Originally Posted by Thinlómien
Legate, you are saying basically exactly the same as I am, but leaving out the same vital and obvious fact: that we can get a wolf through the maniac if we leave him/her alone, if s/he reveals, we can't count on getting a wolf. (But we do get an innocent.)
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Well it's up to the Wolves. A known innocent until the end is a tactical advantage, and the smaller the village, the bigger.
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Agreed. Although, if I understood Sally right, she had a fair point in saying that the further the game goes, the bigger a threat the maniac is to the wolves, so maybe we want to keep him/her around to keep the wolves on their toes.
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Well that would be rather the main thing I'd be interested in discussing, what is actually worse, the Maniac revealing now or the Maniac revealing later? Situationally, it can be very deadly for the Wolves sometime later (e.g. if there's only one Wolf left, or even just two, simply the less WWs, the more powerful the Maniac gets), but of course it still gives the chance to the village to accidentally mislynch the Maniac. Yeah, in that case, and that'd be probably what was
Inzil's idea about the role, it would create a "wild" element in the lynching and all. Leaving the Maniac unrevealed gives more chances to the WWs to pose as one. Upper side being, however, that anyway once one Maniac reveals, then if it's a fake reveal, there can be a counter-reveal. Well, it requires some thinking. It's true that tactically, the Maniac not being known also threatens WW's Night kills. Quite drastically, that's true.
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Also, if *I* was the maniac, I probably wouldn't reveal because being a known innocent is kind of boring.
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That I can understand as well.