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Old 07-10-2016, 09:21 PM   #27
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Originally Posted by Marwhini
You're not familiar with the 1 Page = 1 Minute rule?

That is for Screenplay/Script -> Screen-time.

And the heuristic can be googled, where you will see that there is a LOT of discussion on the issue, but that it remains a Heuristic (general rule-of-thumb).
Marwhini, I clearly indicated that I am *quite* familiar with this, and that it's a separate issue.

And for working from Novel -> Screenplay/Script, usually you translate roughly 3 - 5 pages to 1 page of Screenplay/Script.

This is because most Novels run between 300 - 500 pages, and you want to wind up with a Screenplay that is roughly 100 - 120 Pages, to get a roughly two hour movie.
"Usually". There's no very strict rule about this, for reasons which I have already explained. More importantly, this is not the process you're applying to "The Hobbit"- you are, as you indicate, advocating 1:1. Note that initially you were- apparently- considering *that* as the standard.

Here's the post I was quibbling about:
Originally Posted by Marwhini #17
By the rules of Screenplay writing, and alteration to a script, The Hobbit should technically be a 9 to 12-hour set of movies (That is: Using the usual formulae for turning a Novel into a Screenplay, and then a Screenplay to a Script, and then the translation of the Script -> Movie, and how much time is generally given per-page of script).
At least, that's how it appears to me... Maybe I'm misinterpreting you, but then where do "technically" and "usual formulae" come into it?

But some Novels, or especially Comic, are shorter, and you can go on a 1:1 basis. One of my friends wrote the Screenplay for the movie The Crow, and that is the formula is basically described in creating the Screenplay, and the alterations he made from the basic Comic, since they had to provide an additional 60 pages of material.
A graphic novel/comic is a very different beast from a regular novel, however. It's less about length than it is about the fact they're already a visual medium.

I have other friends who work in Production and Direction (most in video games - I went to High School with the owner and Founders of Ensemble Studios). And I've worked on the Talent side of Movie making for some time - I am in every Robocop movie, usually doing Stunt or Firearms work, but in two normal scenes as either extra (my first appearance in the first movie) or as Bit-Part work... And I've been in more TV than I can keep track of.
Uh... I can list my own credentials if you really think it's relevant. Do you?

One of these friends and I have a project planned for his Graduate School work on a documentary on the depiction of Tolkien's work in Popular Media (the various movies, influence in comics and games, etc.), as well as how these seem to relate to Tolkien's own conceptions of his work.

In the course of doing that... We looked at what it would take to get The Hobbit Produced, and what a Screenplay would likely look like.*

As a Single movie, cutting down about ⅓ of the content of the book (which is roughly 300 pages - the annotated version is 305 pages for the body of the story. The Non-Annotated version is significantly longer being on smaller page sizes than the A4 on which the annotated version is printed), you can get a normal 2 hour movie, but it is going to greatly abridge a lot of stuff.

But... Looking at it as a Trilogy, you can go with a 1:1 transcription of the Book -> Screenplay to get a product that gives you 5 - 6 hours of Screen-time.

Which breaks down into 20 minutes a chapter, on average.

Which is really all that needs to be addressed, regardless of any heuristics used in the Film Industry regarding page count.
But why is it "all that needs to be addressed"? I've already pointed out some obvious issues.

20 minutes a chapter isn't a lot of time to cover the events of a chapter, which tends to run between 15 and 40 pages each in The Hobbit.
Depends entirely on what happens in the chapter. All they do in the first one is have dinner- and in fact that *was* treated at length in AUJ and is perhaps the single thing in that film to have drawn the most criticism.

That's the basic point I'm trying to get across. *Pacing* is very important in a film. Why do you think "The Hobbit"- a fairly typical novel- is suitable for a 1:1 adaptation?

Edit: I've been echoing "1:1" throughout, but actually you're really advocating something more like 1:2 or 1:3- at least you are some of the time, with your assertion that the "usual formula" would yield 9-12 screen hours. Seriously, where are you getting that from?
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Last edited by Nerwen; 07-11-2016 at 06:38 AM.
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