I should probably just post a list of what I think about different people at the moment, but since I had already made notes (in fact making part of them during the afternoon while I was attending a roleplaying session and trying to kill a Quarut at the same time, and later on the bus home), I am going to just post them here, also for completion's sake. I still have to read through most of the last page properly, but should be back in a moment...
Aside from the "tie or not to tie" discussion and so on, of the moments that "stood out", the only weird thing about the
Agan-
Morm exchange to me was
Greenie's reaction to it, "defensive" one:
Quote:
Originally Posted by A Little Green
I don't smell Freud as much as a trolling Agan. Admittedly, I took morm's "Agan, what are you suggesting here" as not a reference to her use of "we" but to her hypothesis of the Dead Thread only being populated by Europeans, and in that regard her reply doesn't really make sense. That doesn't equal Freud-odor, though.
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Just kinda defensive, because I think it seemed pretty clear that it was
not meant the way
Greenie is interpreting it???
As for my stance on the Day 1-tie idea, I am actually with what
Nog and
Greenie mentioned somewhere halfway page 3: the chance to lynch a Wolf are still good, the chance to lynch a Gifted considerably smaller, AND it will give us some info to start with, instead of zero info. We'll at least see whom different people voted, or whom they did not vote.
I perfectly understand
Form's objections against it and understand his sentiment, but I am personally against the "Day 1 are useless, boo!" (which fortunately didn't appear in this game, thanks to the activity of many) because it's only that attitude which actually makes them useless. And especially in this game, once again saying the same, so chaotic game, any piece of info helps.
Because everyone can talk all they want about whether to have a tie or not, or about gardening, or about Kant, but your actions show what you truly are, not your words. Point.
Quote:
Originally Posted by Mithalwen
I don't think there has been much discussion of the wildcard role. Obviously it is hard to discuss an undescribed role but it is a known unknown, as Donald Rumsfeld would say, something we know we don't know. It holds strange powers some of which might well stuff up cleverclogs voting systems.
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Good to keep that in mind, but as also
Lommy has said, probably not yet the time to speculate much about it. I hope the hidden role is not a Cobbler. That would seriously mess everything up so much more. (Though if so, I'd know of a good candidate... somebody who's filled half the thread with his posts. Even though they were actually constructive. But in large doses, everything becomes just spam.)
Quote:
Originally Posted by Kuruharan
The individual empowered by the Dead gets two votes. And has also been alluded to in subsequent conversation, this will be noted in the narration and the individual so empowered will be mentioned explicitly by name.
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You didn't use the clearest wording again, O Great Mod. But since you used the word "empowered", so does it mean that unknown person actually gets the extra "weight" to their vote? So if I am the one selected by the Dead, and I vote for the Phantom, the Phantom suddenly jumps up as the candidate for the lynch by two votes instead of just one? Because I was all the time under the impression that the fellow gets simply one more vote leading to his death. Apparently not???
Post with what I actually think of people coming soon.
EDIT: x-ed since about... somewhere around
Kath's vote, and I didn't really even read all the posts around it properly yet, like I said. Gotta read everything here now.