Quote:
Originally Posted by Nerwen
Just jumping in to note that I'm one who might well start playing if some of these changes go ahead. Specifically, I'd be interested in games that are fairly plot-driven, and planned to end within a certain time– I mean as opposed to five-year epics.
|
How does two weeks of actual game-play sound?
Not plot-driven at the moment, but the plan is to steer quite clear of the five-year epic and not require much more commitment, say, than a Werewolf game.
And I might as well add here that this is an open call for players or even just discussers at this point. The proposed game is going to try to take some of the suggestions on this thread into account, in part by the shorter, more intense game, in part by a character-driven, "shared ownership" model, and in part by containing an in-plot mechanism for characters who can just wander on the set. Thanks!