I'm here, and will (hopefully) be around until deadline.
I'll go and pull some things to respond to momentarily, but regarding the Herbalist and why I think they're out of power - didn't I already say? There was very little reason not to heal
Nerwen if the Herbalist had the power to do so - especially considering the stalling strategy we've implemented. Every blocked kill sets the wolves back seriously - after all, this game has a hard limit on Days.
Sally said the amount of power the Herbalist has would be based on the number of people playing - with the game
for sure ending on Day 6 and the low number of players, I think it very likely that the Herbalist only had one save. That's not being a pessimist - that's being a realist.