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Originally Posted by A Little Green
Might be that the Acolyte only kills once, or that s/he only kills every other Night, or that s/he only kills when s/he wants to, or that s/he kills randomly, or - just about anything, really.
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That's basically what I think too. I never believed for a second that the Acolyte would be simply a Werebear, or anything that would kill every Night.
If it had anything to do with the Acolyte, anyway.
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Well. If we want to think positive, at least we don't have to worry about accidentally lynching Gifteds any more. And likewise, we're one wolf down which means we'll have a deal to analyze toDay!
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Unless lynching the Acolyte counts. Let's bear in mind we still don't know if the Acolyte is evil or not.
Anyway, it's rather bad to lose the Captain, I wonder if it was a targeted thing (I would say yes - a good deal of people suspected her, so why else to kill her unless there was good chance she was Gifted or something). By any chance, you didn't leave any clues yesterDay about that you would want to dream about her,
Eönwë, in case the WWs might have spotted that or something? Otherwise I don't know what she had been saying which could have triggered her death. But I would assume it was probably that the WWs assumed she was Gifted, that seems to me at least logical. And there are other priorities toDay to analyze, as it was said, namely
Nogrod and his actions the previous days - so that's what we should focus on.
I'll look at it too, during the upcoming hours; I will be doing other stuff besides playing too, but I'll be popping up from time to time.