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Old 05-23-2020, 03:30 PM   #19
Galadriel55
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Quote:
Originally Posted by Boromir88 View Post
Actually, could probably include this possibility in Option 1 as well. That is the NW goes into effect once there are 2 dead wolves. They don't have to send in a haunt every night, but if they do the person, regardless of role will be notified?

I'd like some more feedback on this please.
I see this being a debate between haunting to block a suspected gifted and haunting to mislead innocents into thinking they were selected because they were suspected as a gifted. And something that can be used by the NW to mislead the village, but also used by villagers to distract both dead and living wolves from the real gifteds. There is potential for it to balance out, but without testing it out it's hard to say which way it might topple. The big pro argument I have for revealing haunts is that it would make the game more fun for ordos, because it gives them more feedback / insight in the game, and more interaction with the special roles.
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