On the question of voting, the majority seem to be in favour of non-retractable votes. That's certainly the camp that I am in. It just seems to me that, if you want to make it clear who you are intending to vote for, but want to reserve the right to change your mind, you can do so without actually casting a vote at that stage. Indecisiveness, therefore, should not be an argument for having retractable votes. The arguments on which team it favours go both ways, although I find
Kuru's point that it is more likely to favour the Werewolves more rather compelling. So, the only real justification for having retractable voting that I have seen is
Mithalwen's point that some players may have to log-off before the DAY's discussion has really got underway and may be concerned that they will not have a chance to vote later, once more evidence has come out.
On balance, I remain against retractable votes. But, if they are to be allowed, then I think
Eomer's idea that the retraction of votes should be discouraged and done only rarely, such as in the circumstances that
Mith contemplates, is a good one. Also, once a clear majority is reached, that should most definately be a cut-off point. Really, though, allowing them at all risks them being used willy-nilly (so to speak).
Quote:
Saucy - a question about the Werewolf Hunter (yeah, another one). If it comes down to the Hunter and one werewolf, who wins? I can see a case for both individuals. How would you settle this?
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That would never happen though, since the Werewolves win as soon as their number equals that of the Villagers. So, as soon as the last Villager before the Hunter gets killed off, the Werewolves win.
I have a question, though. Clearly, there is little sense in having the Guardian active during the first NIGHT since he cannot protect the moderator from being killed. But are you proposing that the Seer gets to dream of another Villager on the first NIGHT? I can see arguments both ways. Although it would slightly disadvantage the Werewolves, it would also make the first DAY's discussion slightly less random.
On numbers, I think that (with
Azaelia and
Firefoot) we have about 13 or 14 players. My understanding from what
BW said is that the game should have no more than 19 players. I presume that more than that would tip the game in favour of the Villagers unless an additional Werewolf is added. Also, any more than 19 players and the game will get too long, so I think that should be the cut-off point for players and that we should stick with 3 Werewolves.
Like
mormegil, I am not over-keen on the additional roles that
the phantom suggests, not for the time being anyway. Since most of us are still pretty new to the game, I think that we should keep it relatively simple for now. More roles would be likely to over-complicate things, at least for my poor simple mind. Perhaps they could be introduced once more of us have got a few more games under our belts.